public virtual void GetRenderingControls( out D2D1_RENDERING_CONTROLS renderingControls ) { var fp = GetFunctionPointer(77); if (m_GetRenderingControlsFunc == null) { m_GetRenderingControlsFunc = (GetRenderingControlsFunc)Marshal.GetDelegateForFunctionPointer(fp, typeof(GetRenderingControlsFunc)); } m_GetRenderingControlsFunc(m_ptr, out renderingControls); }
public virtual void SetRenderingControls( ref D2D1_RENDERING_CONTROLS renderingControls ) { var fp = GetFunctionPointer(76); if (m_SetRenderingControlsFunc == null) { m_SetRenderingControlsFunc = (SetRenderingControlsFunc)Marshal.GetDelegateForFunctionPointer(fp, typeof(SetRenderingControlsFunc)); } m_SetRenderingControlsFunc(m_ptr, ref renderingControls); }