void LoadRelativeKeyboardModel() { relativeKeyboardGaussianPair = new GaussianPair[ALPHABET_SIZE, ALPHABET_SIZE]; StreamReader reader = new StreamReader("../../../Model/Relative-General-Keyboard.txt"); string line = reader.ReadLine(); string[] lineArray = line.Split('\t'); double xk = double.Parse(lineArray[0]); double xb = double.Parse(lineArray[1]); double xstddev = double.Parse(lineArray[2]); double yk = double.Parse(lineArray[3]); double yb = double.Parse(lineArray[4]); double ystddev = double.Parse(lineArray[5]); for (int i = 0; i < ALPHABET_SIZE; ++i) { for (int j = 0; j < ALPHABET_SIZE; ++j) { Point2D p = StandardPosition((char)(i + 'a')) - StandardPosition((char)(j + 'a')); relativeKeyboardGaussianPair[i, j] = new GaussianPair(new Gaussian(p.x * xk + xb, xstddev), new Gaussian(p.y * yk + yb, ystddev)); } } Console.WriteLine("Load relative keyboard GaussianPair : " + relativeKeyboardGaussianPair.Length); reader.Close(); }
void LoadAbsoluteLetterModel() { absoluteLetterGaussianPair = new GaussianPair[26]; StreamReader reader = new StreamReader("../../../Model/Absolute-General-Letter.txt"); while (true) { string line = reader.ReadLine(); if (line == null) { break; } string[] lineArray = line.Split('\t'); char letter = lineArray[0][0]; Gaussian xD = new Gaussian(double.Parse(lineArray[1]), double.Parse(lineArray[2])); Gaussian yD = new Gaussian(double.Parse(lineArray[3]), double.Parse(lineArray[4])); absoluteLetterGaussianPair[letter - 'a'] = new GaussianPair(xD, yD); } Console.WriteLine("Load absolute letter GaussianPair : " + absoluteLetterGaussianPair.Length); reader.Close(); }
void LoadAbsoluteLetterModel() { absoluteLetterGaussianPair = new GaussianPair[26]; StreamReader reader = new StreamReader("../../../Model/Absolute-General-Letter.txt"); while (true) { string line = reader.ReadLine(); if (line == null) break; string[] lineArray = line.Split('\t'); char letter = lineArray[0][0]; Gaussian xD = new Gaussian(double.Parse(lineArray[1]), double.Parse(lineArray[2])); Gaussian yD = new Gaussian(double.Parse(lineArray[3]), double.Parse(lineArray[4])); absoluteLetterGaussianPair[letter - 'a'] = new GaussianPair(xD, yD); } Console.WriteLine("Load absolute letter GaussianPair : " + absoluteLetterGaussianPair.Length); reader.Close(); }
void LoadRelativeKeyboardModel() { relativeKeyboardGaussianPair = new GaussianPair[ALPHABET_SIZE, ALPHABET_SIZE]; StreamReader reader = new StreamReader("../../../Model/Relative-General-Keyboard.txt"); string line = reader.ReadLine(); string[] lineArray = line.Split('\t'); double xk = double.Parse(lineArray[0]); double xb = double.Parse(lineArray[1]); double xstddev = double.Parse(lineArray[2]); double yk = double.Parse(lineArray[3]); double yb = double.Parse(lineArray[4]); double ystddev = double.Parse(lineArray[5]); for (int i = 0; i < ALPHABET_SIZE; ++i) for (int j = 0; j < ALPHABET_SIZE; ++j) { Point2D p = StandardPosition((char)(i + 'a')) - StandardPosition((char)(j + 'a')); relativeKeyboardGaussianPair[i, j] = new GaussianPair(new Gaussian(p.x * xk + xb, xstddev), new Gaussian(p.y * yk + yb, ystddev)); } Console.WriteLine("Load relative keyboard GaussianPair : " + relativeKeyboardGaussianPair.Length); reader.Close(); }