예제 #1
0
        /// <summary>
        /// Called when the agent request is getting cancelled
        /// The call to base.OnCancel() is necessary to release the background streaming resources
        /// </summary>
        protected override void OnCancel()
        {
            base.OnCancel();

            // The shutdown calls NotifyComplete(), so we don't have to call it here.
            AudioTrackStreamer.ShutdownMediaStreamSource();
        }
예제 #2
0
        /// <summary>
        /// Called when the user requests an action using application/system provided UI
        /// </summary>
        /// <param name="player">The BackgroundAudioPlayer</param>
        /// <param name="track">The track playing at the time of the user action</param>
        /// <param name="action">The action the user has requested</param>
        /// <param name="param">The data associated with the requested action.
        /// In the current version this parameter is only for use with the Seek action,
        /// to indicate the requested position of an audio track</param>
        /// <remarks>
        /// User actions do not automatically make any changes in system state; the agent is responsible
        /// for carrying out the user actions if they are supported.
        /// Call NotifyComplete() only once, after the agent request has been completed, including async callbacks.
        /// </remarks>
        protected override void OnUserAction(BackgroundAudioPlayer player, AudioTrack track, UserAction action, object param)
        {
            System.Diagnostics.Debug.WriteLine(System.Threading.Thread.CurrentThread.ManagedThreadId.ToString() + ":  OnUserAction() - {0}", action);
            switch (action)
            {
            case UserAction.Play:
                // Since we are just restarting the same stream, this should be fine.
                AudioTrackStreamer.ShutdownMediaStreamSource();
                player.Track = track;
                break;

            case UserAction.Stop:
                // Stop the background streaming agent.
                AudioTrackStreamer.ShutdownMediaStreamSource();
                break;

            case UserAction.Pause:
                player.Stop();
                // Stop the background streaming agent.
                AudioTrackStreamer.ShutdownMediaStreamSource();
                break;

            case UserAction.FastForward:
                break;

            case UserAction.Rewind:
                break;

            case UserAction.Seek:
                break;

            case UserAction.SkipNext:
                break;

            case UserAction.SkipPrevious:
                break;
            }

            NotifyComplete();
        }