private int execute(cef_v8handler_t *self, cef_string_t *name, cef_v8value_t * @object, UIntPtr argumentsCount, cef_v8value_t **arguments, cef_v8value_t **retval, cef_string_t *exception) { CheckSelf(self); var m_name = cef_string_t.ToString(name); var m_obj = CefV8Value.FromNative(@object); var argc = (int)argumentsCount; CefV8Value[] m_arguments; if (argc == 0) { m_arguments = emtpyArgs; } else { m_arguments = new CefV8Value[argc]; for (var i = 0; i < argc; i++) { m_arguments[i] = CefV8Value.FromNative(arguments[i]); } } CefV8Value m_returnValue; string m_exception; var handled = Execute(m_name, m_obj, m_arguments, out m_returnValue, out m_exception); if (handled) { if (m_exception != null) { cef_string_t.Copy(m_exception, exception); } else if (m_returnValue != null) { *retval = m_returnValue.ToNative(); } } return(handled ? 1 : 0); }
private int set(cef_v8accessor_t *self, cef_string_t *name, cef_v8value_t * @object, cef_v8value_t *value, cef_string_t *exception) { CheckSelf(self); var m_name = cef_string_t.ToString(name); var m_obj = CefV8Value.FromNative(@object); var m_value = CefV8Value.FromNative(value); string mException; var handled = this.Set(m_name, m_obj, m_value, out mException); if (handled) { if (mException != null) { cef_string_t.Copy(mException, exception); } } return(handled ? 1 : 0); }
/// <summary> /// Returns the global object for this context. The context must be entered /// before calling this method. /// </summary> public CefV8Value GetGlobal() { return(CefV8Value.FromNative( cef_v8context_t.get_global(_self) )); }
/// <summary> /// Create a new CefV8Value object of type unsigned int. /// </summary> public static CefV8Value CreateUInt(uint value) { return(CefV8Value.FromNative( cef_v8value_t.create_uint(value) )); }
/// <summary> /// Create a new CefV8Value object of type double. /// </summary> public static CefV8Value CreateDouble(double value) { return(CefV8Value.FromNative( cef_v8value_t.create_double(value) )); }
/// <summary> /// Create a new CefV8Value object of type bool. /// </summary> public static CefV8Value CreateBool(bool value) { return(CefV8Value.FromNative( cef_v8value_t.create_bool(value ? 1 : 0) )); }
/// <summary> /// Create a new CefV8Value object of type null. /// </summary> public static CefV8Value CreateNull() { return(CefV8Value.FromNative( cef_v8value_t.create_null() )); }
/// <summary> /// Create a new CefV8Value object of type undefined. /// </summary> public static CefV8Value CreateUndefined() { return(CefV8Value.FromNative( cef_v8value_t.create_undefined() )); }
/// <summary> /// Create a new CefV8Value object of type array with the specified |length|. /// If |length| is negative the returned array will have length 0. This method /// should only be called from within the scope of a CefRenderProcessHandler, /// CefV8Handler or CefV8Accessor callback, or in combination with calling /// Enter() and Exit() on a stored CefV8Context reference. /// </summary> public static CefV8Value CreateArray(int length) { return(CefV8Value.FromNative( cef_v8value_t.create_array(length) )); }
/// <summary> /// Create a new CefV8Value object of type object with optional accessor. This /// method should only be called from within the scope of a /// CefRenderProcessHandler, CefV8Handler or CefV8Accessor callback, or in /// combination with calling Enter() and Exit() on a stored CefV8Context /// reference. /// </summary> public static CefV8Value CreateObject(CefV8Accessor accessor) { return(CefV8Value.FromNative( cef_v8value_t.create_object(accessor != null ? accessor.ToNative() : null) )); }