public void MainPlayerJoin(long guid, string name, ShitMan.Vector3 bornPos) { GameObject go = (GameObject)Object.Instantiate(Resources.Load("Prefabs/GamePlay/Player")); MainPlayerCtrl _ctrl = go.GetComponent <MainPlayerCtrl>(); _ctrl.name = "MainPlayer_" + name; _ctrl.transform.position = MathHelper.TransplantToVector3(bornPos); _ctrl.playerName = name; _ctrl.guid = guid; _ctrl.radius = 0.5f; mainPlayer = _ctrl; }
public static Vector3 TransplantToVector3(ShitMan.Vector3 src) { return(new Vector3(src.x, src.y, src.z)); }