public override void Init() { base.Init(); mRelater = new ServerRelater() { ServerNames = RelateServerNames }; }
public DataServer() { ServerName = DataServerName; mRelater = new ServerRelater { DataNames = RelatedDataNames, ComponentNames = RelatedComponentNames }; }
protected virtual void Awake() { mRelater = new ServerRelater { ComponentNames = RelatedComponentNames }; mCompBrigde = new ComponentBridge(OnInited); mCompBrigde.Start(); }
public CamerasServer() { ServerName = LensServerName; mRelater = new ServerRelater() { DataNames = new int[] { DataName } }; }