예제 #1
0
 public void ChangeGlow(byte newV, TweenType tween, double time)
 {
     TweenTrans = true;
     TweenGlow  = new TweenTrans1(Glow, (float)newV, tween, Engine.Time + time);
 }
예제 #2
0
 public void ChangeAlpha(byte newV, TweenType tween, double time)
 {
     TweenTrans = true;
     TweenAlpha = new TweenTrans1(Alpha, (float)newV, tween, Engine.Time + time);
 }
예제 #3
0
 public void Turn(float newV, TweenType tween, double time)
 {
     TweenTrans = true;
     TweenAngle = new TweenTrans1(Angle, newV, tween, Engine.Time + time);
 }
예제 #4
0
 public void Rotate(float newV, TweenType tween, double time)
 {
     TweenTrans       = true;
     TweenRenderAngle = new TweenTrans1(RenderAngle, newV, tween, Engine.Time + time);
 }
예제 #5
0
 public void Accelerate(float newV, TweenType tween, double time)
 {
     TweenTrans = true;
     TweenSpeed = new TweenTrans1(Speed, newV, tween, Engine.Time + time);
 }