public System.Drawing.Bitmap ProcessImage(Bitmap srcBitmap) { ConvolutionMatrix m = new ConvolutionMatrix(); m.SetAll(-1); m.Pixel = _weight; m.Factor = _weight - 8; ConvolutionMatrix.Conv3x3(_srcBitmap, m); return _srcBitmap; }
public System.Drawing.Bitmap ProcessImage(Bitmap srcBitmap) { if (_srcBitmap == null) { throw new ArgumentException("Input bitmap can not be null"); } ConvolutionMatrix m = new ConvolutionMatrix(); m.SetAll(1); m.Pixel = _weight; m.TopMid = m.MidLeft = m.MidRight = m.BottomMid = 2; m.Factor = _weight + 12; ConvolutionMatrix.Conv3x3(_srcBitmap, m); return _srcBitmap; }
public System.Drawing.Bitmap ProcessImage(Bitmap srcBitmap) { if (_srcBitmap == null) { throw new ILException("Input bitmap can not be null"); } ConvolutionMatrix m = new ConvolutionMatrix(); m.SetAll(-1); m.TopMid = m.MidLeft = m.MidRight = m.BottomMid = 0; m.Pixel = 4; m.Offset = 127; ConvolutionMatrix.Conv3x3(_srcBitmap, m); return _srcBitmap; }
public System.Drawing.Bitmap ProcessImage(Bitmap srcBitmap) { if (_srcBitmap == null) { throw new ILException("Input bitmap can not be null"); } ConvolutionMatrix m = new ConvolutionMatrix(); m.SetAll(1); m.Pixel = _weight; m.Factor = _weight + 8; ConvolutionMatrix.Conv3x3(_srcBitmap, m); return _srcBitmap; }
internal static bool Conv3x3(Bitmap b, ConvolutionMatrix m) { // Avoid divide by zero errors if (0 == m.Factor) return false; Bitmap bSrc = (Bitmap)b.Clone(); // GDI+ still lies to us - the return format is BGR, NOT RGB. BitmapData bmData = b.LockBits(new Rectangle(0, 0, b.Width, b.Height), ImageLockMode.ReadWrite, PixelFormat.Format24bppRgb); BitmapData bmSrc = bSrc.LockBits(new Rectangle(0, 0, bSrc.Width, bSrc.Height), ImageLockMode.ReadWrite, PixelFormat.Format24bppRgb); int stride = bmData.Stride; int stride2 = stride * 2; System.IntPtr Scan0 = bmData.Scan0; System.IntPtr SrcScan0 = bmSrc.Scan0; unsafe { byte* p = (byte*)(void*)Scan0; byte* pSrc = (byte*)(void*)SrcScan0; int nOffset = stride - b.Width * 3; int nWidth = b.Width - 2; int nHeight = b.Height - 2; int nPixel; for (int y = 0; y < nHeight; ++y) { for (int x = 0; x < nWidth; ++x) { nPixel = ((((pSrc[2] * m.TopLeft) + (pSrc[5] * m.TopMid) + (pSrc[8] * m.TopRight) + (pSrc[2 + stride] * m.MidLeft) + (pSrc[5 + stride] * m.Pixel) + (pSrc[8 + stride] * m.MidRight) + (pSrc[2 + stride2] * m.BottomLeft) + (pSrc[5 + stride2] * m.BottomMid) + (pSrc[8 + stride2] * m.BottomRight)) / m.Factor) + m.Offset); if (nPixel < 0) nPixel = 0; if (nPixel > 255) nPixel = 255; p[5 + stride] = (byte)nPixel; nPixel = ((((pSrc[1] * m.TopLeft) + (pSrc[4] * m.TopMid) + (pSrc[7] * m.TopRight) + (pSrc[1 + stride] * m.MidLeft) + (pSrc[4 + stride] * m.Pixel) + (pSrc[7 + stride] * m.MidRight) + (pSrc[1 + stride2] * m.BottomLeft) + (pSrc[4 + stride2] * m.BottomMid) + (pSrc[7 + stride2] * m.BottomRight)) / m.Factor) + m.Offset); if (nPixel < 0) nPixel = 0; if (nPixel > 255) nPixel = 255; p[4 + stride] = (byte)nPixel; nPixel = ((((pSrc[0] * m.TopLeft) + (pSrc[3] * m.TopMid) + (pSrc[6] * m.TopRight) + (pSrc[0 + stride] * m.MidLeft) + (pSrc[3 + stride] * m.Pixel) + (pSrc[6 + stride] * m.MidRight) + (pSrc[0 + stride2] * m.BottomLeft) + (pSrc[3 + stride2] * m.BottomMid) + (pSrc[6 + stride2] * m.BottomRight)) / m.Factor) + m.Offset); if (nPixel < 0) nPixel = 0; if (nPixel > 255) nPixel = 255; p[3 + stride] = (byte)nPixel; p += 3; pSrc += 3; } p += nOffset; pSrc += nOffset; } } b.UnlockBits(bmData); bSrc.UnlockBits(bmSrc); return true; }