상속: UnityEngine.MonoBehaviour
예제 #1
0
 // Use this for initialization
 void Start()
 {
     DynamicWallsList = GameObject.FindGameObjectsWithTag("Dynamic");
     wallScript = GetComponent<ShellShock.DynamicWallScript>();
 }
예제 #2
0
 // Use this for initialization
 void Start()
 {
     DynamicWallsList = GameObject.FindGameObjectsWithTag("Dynamic");
     wallScript       = GetComponent <ShellShock.DynamicWallScript>();
 }