/// <summary> /// Gets the Capabilities. /// </summary> /// <returns></returns> public XInputCapabilities GetCapabilities() { var capabilities = new XInputCapabilities(); XInputInterops.XInputGetCapabilities(_playerIndex, XInputConstants.XINPUT_FLAG_GAMEPAD, ref capabilities); return(capabilities); }
/// <summary> /// Gets the Capabilities. /// </summary> /// <returns></returns> public XInputCapabilities GetCapabilities() { var capabilities = new XInputCapabilities(); XInputInterops.XInputGetCapabilities(_playerIndex, XInputConstants.XINPUT_FLAG_GAMEPAD, ref capabilities); return capabilities; }