private bool ReadData(Stream stream) { if (stream == null) { return(false); } int bytesRead = 0; byte[] header = WoffBuffer.ReadBytes(stream, WoffUtils.Woff1DirSize, out bytesRead); _tag = WoffBuffer.ReadUInt32BE(header, 0); _offset = WoffBuffer.ReadUInt32BE(header, 4); _compLength = WoffBuffer.ReadUInt32BE(header, 8); _origLength = WoffBuffer.ReadUInt32BE(header, 12); _origChecksum = WoffBuffer.ReadUInt32BE(header, 16); if (_origLength > 0) { _padding = WoffUtils.CalculatePadding(_origLength); } return(true); }
private bool ReadData(Stream stream, bool isTrueType) { if (stream == null) { return(false); } var tableFlags = WoffTable.TableFlags; int bytesRead = 0; // UInt8: flags table type and flags _flags = (byte)stream.ReadByte(); // The interpretation of the flags field is as follows: // 1. Bits [0..5] contain an index to the "known tag" table, which represents tags likely to appear in fonts int tagIndex = _flags & 0x3F; // If the tag is not present in this table, then the value of this bit field is 63. if (tagIndex >= 63) { // UInt32: tag 4-byte tag (optional) _tag = WoffBuffer.ReadUInt32BE(WoffBuffer.ReadBytes(stream, 4, out bytesRead), 0); var name = WoffBuffer.TagString(_tag); for (int i = 0; i < tableFlags.Count; i++) { if (string.Equals(name, tableFlags[i], StringComparison.Ordinal)) { tagIndex = i; break; } } } else { _tag = WoffBuffer.TagInt(tableFlags[tagIndex]); } // 2. Bits 6 and 7 indicate the preprocessing transformation version number (0-3) that was applied to each table. int transformVersion = (_flags >> 5) & 0x3; // UIntBase128: origLength length of original table if (!WoffBuffer.ReadUIntBase128(stream, out _origLength)) { return(false); } // UIntBase128 transformLength transformed length (if applicable) // _transformLength = _origLength; _compLength = _origLength; _transformLength = 0; // For all tables in a font, except for 'glyf' and 'loca' tables, transformation version 0 // indicates the null transform where the original table data is passed directly to the // Brotli compressor for inclusion in the compressed data stream. if (transformVersion == 0) { // "glyf" : 10, "loca" : 11 if (tagIndex == 10 || tagIndex == 11) { if (!WoffBuffer.ReadUIntBase128(stream, out _transformLength)) { return(false); } _compLength = _transformLength; } } // The transformation version "1", specified below, is optional and can be applied to // eliminate certain redundancies in the hmtx table data. if (transformVersion == 1) { // The transformation version 1 described in this subclause is optional and can only // be used when an input font is TrueType-flavored (i.e. has a glyf table) // "hmtx" : 3 if (tagIndex == 3 && isTrueType) { if (!WoffBuffer.ReadUIntBase128(stream, out _transformLength)) { return(false); } _compLength = _transformLength; } } if (_origLength > 0) { _padding = WoffUtils.CalculatePadding(_origLength); } return(true); }
private bool WriteWoff2(Stream stream) { if (_woffHeader.IsCollection) { return(WriteWoff2Collection(stream)); } if (stream == null || _woffHeader == null || _woffDirs == null || _woffDirs.Count == 0) { return(false); } var numTables = _woffHeader.NumTables; // Re-order tables in output order (by the OpenType Specifications) var sortedDirs = _woffDirs.ToArray(); Array.Sort(sortedDirs, WoffTableDirectory.GetComparer()); //------------------------------------------------------------------------------------------------- // 1. Compute the checksums, the paddings of the tables will be recalculated after the transformations. uint tablesChecksum = 0; // We have only one font here... for (int i = 0; i < numTables; i++) { tablesChecksum += sortedDirs[i].RecalculateChecksum(); } //------------------------------------------------------------------------------------------------- // Build the smaller headers + directories data in memory... var writer = new WoffWriter(); var searchRange = (ushort)(WoffUtils.MaxPower2LE(numTables) * TableSize); var entrySelector = WoffUtils.Log2(WoffUtils.MaxPower2LE(numTables)); var rangeShift = (ushort)(numTables * TableSize - searchRange); // Write the font offset table... // uint32: sfntVersion 0x00010000 or 0x4F54544F ('OTTO') writer.WriteUInt32(_woffHeader.Flavor); // uint16: numTables Number of tables. writer.WriteUInt16(_woffHeader.NumTables); // uint16 searchRange (Maximum power of 2 <= numTables) x 16. writer.WriteUInt16(searchRange); // uint16: entrySelector Log2(maximum power of 2 <= numTables). writer.WriteUInt16(entrySelector); // uint16: rangeShift NumTables x 16-searchRange. writer.WriteUInt16(rangeShift); uint tablesOffset = HeaderSize + numTables * TableSize; for (int i = 0; i < numTables; i++) { var woffDir = sortedDirs[i]; // Tag: tableTag Table identifier. writer.WriteUInt32(woffDir.Tag); // uint32: checkSum CheckSum for this table. writer.WriteUInt32(woffDir.OrigChecksum); // Offset32 offset Offset from beginning of TrueType font file. writer.WriteUInt32(tablesOffset); // uint32 length Length of this table. writer.WriteUInt32(woffDir.OrigLength); tablesOffset += woffDir.OrigLength; if (tablesOffset % 4 != 0) { tablesOffset += 4 - (tablesOffset % 4); } } // Get the buffer of the collection header and font headers... var fontBuffer = writer.GetBuffer(); // For the font headers, calculate the checksum to create the font checksum _woffFonts[0].ChecksumAdjustment(fontBuffer, 0, (uint)fontBuffer.Length, tablesChecksum); //------------------------------------------------------------------------------------------------- // Write the actual tables data to the stream, with the required offsets... stream.Write(fontBuffer, 0, fontBuffer.Length); var paddingBuffer = new byte[4]; for (int i = 0; i < numTables; i++) { var woffDir = sortedDirs[i]; stream.Write(woffDir.OrigTable, 0, (int)woffDir.OrigLength); stream.Write(paddingBuffer, 0, (int)woffDir.Padding); } return(true); }
/// <summary> /// This writes the transformed WOFF2 font collection data to the TTC OpenType. /// </summary> /// <param name="stream"></param> /// <returns></returns> /// <remarks> /// The strategy is to produce a layout similar to the simple layout used in the WOFF2 data structure and /// still confirm to the OpenType format. /// <code> /// <![CDATA[ /// +---------------------+ /// | TTC Header | /// +---------------------+ /// | All TTC Directories | /// +---------------------+ /// | All the Table Data | /// +---------------------+ /// ]]> /// </code> /// </remarks> private bool WriteWoff2Collection(Stream stream) { if (stream == null || _woffHeader == null || _woffDirs == null || _woffDirs.Count == 0) { return(false); } var numFonts = _collectionHeader.NumFonts; //------------------------------------------------------------------------------------------------- // 1. Compute the checksums, the paddings of the tables will be recalculated after the transformations. for (int i = 0; i < _woffDirs.Count; i++) { _woffDirs[i].RecalculateChecksum(); } // Compute the sizes of the data structures to determine the offsets... // 2. Compute the font collection header size int collectionOffset = 0; collectionOffset += WoffBuffer.SizeOfUInt; // TAG ttcTag collectionOffset += WoffBuffer.SizeOfUShort; // uint16 majorVersion collectionOffset += WoffBuffer.SizeOfUShort; // uint16 minorVersion collectionOffset += WoffBuffer.SizeOfUInt; // uint32 numFonts collectionOffset += WoffBuffer.SizeOfUInt * numFonts; // Offset32 tableDirectoryOffsets[numFonts] if (_collectionHeader.IsVersion(2)) { collectionOffset += WoffBuffer.SizeOfUInt; // uint32 dsigTag collectionOffset += WoffBuffer.SizeOfUInt; // uint32 dsigLength collectionOffset += WoffBuffer.SizeOfUInt; // uint32 dsigOffset } var headerOffset = (uint)collectionOffset; // 3. Compute for each for in the collection the (Header + Directories) size // and sum all to get the size/offset of the fonts var directoryOffsets = new uint[numFonts]; uint directoryOffset = headerOffset; for (ushort i = 0; i < numFonts; i++) { directoryOffsets[i] = directoryOffset; // TableDirectory = HeaderSize + Total Table Records var HeaderDirSize = HeaderSize + _collectionEntries[i].NumTables * TableSize; directoryOffset += HeaderDirSize; } // 4. Compute for each directory in the collection the offsets uint[] tablesOffsets = new uint[_woffDirs.Count]; uint tablesOffset = directoryOffset; for (ushort i = 0; i < _woffDirs.Count; i++) { var woffDir = _woffDirs[i]; tablesOffsets[i] = tablesOffset; tablesOffset += woffDir.OrigLength; if (tablesOffset % 4 != 0) { tablesOffset += 4 - (tablesOffset % 4); } } //------------------------------------------------------------------------------------------------- // Build the smaller headers + directories data in memory... var writer = new WoffWriter(); // 1. The Font Collection File Structure // A font collection file consists of a single TTC Header table, one or more Table Directories // (each corresponding to a different font resource), and a number of OpenType tables. // The TTC Header must be located at the beginning of the TTC file. // TAG ttcTag - Font Collection ID string: 'ttcf' writer.WriteUInt32(_collectionHeader.TtcTag); // uint16 majorVersion - Major version of the TTC Header. writer.WriteUInt16(_collectionHeader.MajorVersion); // uint16 minorVersion - Minor version of the TTC Header. writer.WriteUInt16(_collectionHeader.MinorVersion); // uint32 numFonts - Number of fonts in TTC writer.WriteUInt32(_collectionHeader.NumFonts); // Offset32 tableDirectoryOffsets[numFonts] Array of offsets to the TableDirectory for each font from the beginning of the file for (ushort i = 0; i < numFonts; i++) { writer.WriteUInt32(directoryOffsets[i]); } // For the version 2.0 only add the empty DSIG information. if (_collectionHeader.IsVersion(2)) { // uint32 dsigTag - Tag indicating that a DSIG table exists, 0x44534947 ('DSIG') (null if no signature) writer.WriteUInt32(_collectionHeader.DsigTag); // uint32 dsigLength - The length (in bytes) of the DSIG table (null if no signature) writer.WriteUInt32(_collectionHeader.DsigLength); // uint32 dsigOffset - The offset (in bytes) of the DSIG table from the beginning of the TTC file (null if no signature) writer.WriteUInt32(_collectionHeader.DsigOffset); } // Write out the header for each font uint fontHeaderOffset = writer.Offset; var fontHeaderOffsets = new List <uint>(numFonts + 1); for (ushort j = 0; j < numFonts; j++) { fontHeaderOffsets.Add(fontHeaderOffset); var collectionEntry = _collectionEntries[j]; var numTables = collectionEntry.NumTables; var searchRange = (ushort)(WoffUtils.MaxPower2LE(numTables) * TableSize); var entrySelector = WoffUtils.Log2(WoffUtils.MaxPower2LE(numTables)); var rangeShift = (ushort)(numTables * TableSize - searchRange); // Write the font offset table... // uint32: sfntVersion 0x00010000 or 0x4F54544F ('OTTO') writer.WriteUInt32(collectionEntry.Flavor); // uint16: numTables Number of tables. writer.WriteUInt16(numTables); // uint16 searchRange (Maximum power of 2 <= numTables) x 16. writer.WriteUInt16(searchRange); // uint16: entrySelector Log2(maximum power of 2 <= numTables). writer.WriteUInt16(entrySelector); // uint16: rangeShift NumTables x 16-searchRange. writer.WriteUInt16(rangeShift); var sortedIndices = collectionEntry.SortedIndices; for (ushort i = 0; i < numTables; i++) { var dirIndex = sortedIndices[i]; var woffDir = _woffDirs[dirIndex]; // Tag: tableTag Table identifier. writer.WriteUInt32(woffDir.Tag); // uint32: checkSum CheckSum for this table. writer.WriteUInt32(woffDir.OrigChecksum); // Offset32 offset Offset from beginning of TrueType font file. writer.WriteUInt32(tablesOffsets[dirIndex]); // uint32 length Length of this table. writer.WriteUInt32(woffDir.OrigLength); } fontHeaderOffset += writer.Offset; } fontHeaderOffsets.Add(fontHeaderOffset); // Get the buffer of the collection header and font headers... var fontBuffer = writer.GetBuffer(); // For the font headers, calculate the checksum to create the font checksum for (ushort i = 0; i < numFonts; i += 2) { uint fontOffset = fontHeaderOffsets[i]; uint fontLength = fontHeaderOffsets[i + 1] - fontOffset; _woffFonts[i].ChecksumAdjustment(fontBuffer, fontOffset, fontLength); } //------------------------------------------------------------------------------------------------- // Write the actual tables data to the stream, with the required offsets... stream.Write(fontBuffer, 0, fontBuffer.Length); var paddingBuffer = new byte[4]; for (int i = 0; i < _woffDirs.Count; i++) { var woffDir = _woffDirs[i]; stream.Write(woffDir.OrigTable, 0, (int)woffDir.OrigLength); stream.Write(paddingBuffer, 0, (int)woffDir.Padding); } return(true); }
private bool WriteWoff1(Stream stream) { if (stream == null || _woffHeader == null || _woffDirs == null || _woffDirs.Count == 0) { return(false); } var numTables = _woffHeader.NumTables; var searchRange = (ushort)(WoffUtils.MaxPower2LE(numTables) * TableSize); var entrySelector = WoffUtils.Log2(WoffUtils.MaxPower2LE(numTables)); var rangeShift = (ushort)(numTables * TableSize - searchRange); int offset = 0; // Write the font offset table... var headerBuffer = new byte[HeaderSize]; // uint32: sfntVersion 0x00010000 or 0x4F54544F ('OTTO') offset += WoffBuffer.WriteUInt32BE(headerBuffer, offset, _woffHeader.Flavor); // uint16: numTables Number of tables. offset += WoffBuffer.WriteUInt16BE(headerBuffer, offset, _woffHeader.NumTables); // uint16 searchRange (Maximum power of 2 <= numTables) x 16. offset += WoffBuffer.WriteUInt16BE(headerBuffer, offset, searchRange); // uint16: entrySelector Log2(maximum power of 2 <= numTables). offset += WoffBuffer.WriteUInt16BE(headerBuffer, offset, entrySelector); // uint16: rangeShift NumTables x 16-searchRange. offset += WoffBuffer.WriteUInt16BE(headerBuffer, offset, rangeShift); stream.Write(headerBuffer, 0, (int)HeaderSize); uint tablesOffset = HeaderSize + numTables * TableSize; var tableBuffer = new byte[TableSize]; for (int i = 0; i < numTables; i++) { offset = 0; var woffDir = _woffDirs[i]; // Tag: tableTag Table identifier. offset += WoffBuffer.WriteUInt32BE(tableBuffer, offset, woffDir.Tag); // uint32: checkSum CheckSum for this table. offset += WoffBuffer.WriteUInt32BE(tableBuffer, offset, woffDir.OrigChecksum); // Offset32 offset Offset from beginning of TrueType font file. offset += WoffBuffer.WriteUInt32BE(tableBuffer, offset, tablesOffset); // uint32 length Length of this table. offset += WoffBuffer.WriteUInt32BE(tableBuffer, offset, woffDir.OrigLength); stream.Write(tableBuffer, 0, (int)TableSize); tablesOffset += woffDir.OrigLength; if (tablesOffset % 4 != 0) { tablesOffset += 4 - (tablesOffset % 4); } } var paddingBuffer = new byte[4]; for (int i = 0; i < numTables; i++) { var woffDir = _woffDirs[i]; stream.Write(woffDir.OrigTable, 0, (int)woffDir.OrigLength); stream.Write(paddingBuffer, 0, (int)woffDir.Padding); } return(true); }