/// <summary> /// Initializes a new instance of the <see cref="FileSvgConverter"/> class /// with the specified drawing or rendering settings and the saving options. /// </summary> /// <param name="saveXaml"> /// This specifies whether to save result object tree in XAML file. /// </param> /// <param name="saveZaml"> /// This specifies whether to save result object tree in ZAML file. The /// ZAML is simply a G-Zip compressed XAML format, similar to the SVGZ. /// </param> /// <param name="settings"> /// This specifies the settings used by the rendering or drawing engine. /// If this is <see langword="null"/>, the default settings is used. /// </param> public FileSvgConverter(bool saveXaml, bool saveZaml, WpfDrawingSettings settings) : base(saveXaml, saveZaml, settings) { _wpfRenderer = new WpfDrawingRenderer(this.DrawingSettings); _wpfWindow = new WpfSvgWindow(640, 480, _wpfRenderer); }
/// <summary> /// Initializes a new instance of the <see cref="StreamSvgConverter"/> class /// with the specified drawing or rendering settings and the saving options. /// </summary> /// <param name="saveXaml"> /// This specifies whether to save result object tree in image file. /// </param> /// <param name="saveZaml"> /// This specifies whether to save result object tree in ZAML file. The /// ZAML is simply a G-Zip compressed image format, similar to the SVGZ. /// </param> /// <param name="settings"> /// This specifies the settings used by the rendering or drawing engine. /// If this is <see langword="null"/>, the default settings is used. /// </param> public StreamSvgConverter(bool saveXaml, bool saveZaml, WpfDrawingSettings settings) : base(saveXaml, saveZaml, settings) { _encoderType = ImageEncoderType.PngBitmap; _wpfRenderer = new WpfDrawingRenderer(this.DrawingSettings); _wpfWindow = new WpfSvgWindow(640, 480, _wpfRenderer); }
/// <summary> /// Initializes a new instance of the <see cref="FileSvgConverter"/> class /// with the specified drawing or rendering settings, the saving options /// and the working directory. /// </summary> /// <param name="saveXaml"> /// This specifies whether to save result object tree in XAML file. /// </param> /// <param name="saveZaml"> /// This specifies whether to save result object tree in ZAML file. The /// ZAML is simply a G-Zip compressed XAML format, similar to the SVGZ. /// </param> /// <param name="workingDir"> /// The working directory, where converted outputs are saved. /// </param> /// <param name="settings"> /// This specifies the settings used by the rendering or drawing engine. /// If this is <see langword="null"/>, the default settings is used. /// </param> public FileSvgReader(bool saveXaml, bool saveZaml, DirectoryInfo workingDir, WpfDrawingSettings settings) : base(saveXaml, saveZaml, settings) { _wpfRenderer = new WpfDrawingRenderer(this.DrawingSettings); _wpfWindow = new WpfSvgWindow(640, 480, _wpfRenderer); _workingDir = workingDir; if (_workingDir != null) { if (!_workingDir.Exists) { _workingDir.Create(); } } }