public static void ClearGpuArray(GPUModule module, float[] gpuArray, int size) { //var array = new float[size]; //Array.Clear(array, 0, array.Length); //gpu.CopyToDevice(array, gpuArray); module.FillArrayRaw(gpuArray, size, 0f); }
public void FillGpu(float value) { _gpuModule.FillArrayRaw(this.GPUArray, this.Length, value); }