public CheatsForm(MemoryMap memoryMap, CheatSystem cheatSystem) { InitializeComponent(); this.memoryMap = memoryMap; this.cheatSystem = cheatSystem; }
public CheatFinderForm(MemoryMap memoryMap, CheatSystem cheatSystem) { InitializeComponent(); this.memoryMap = memoryMap; this.cheatSystem = cheatSystem; this.searchType = -1; if (currentValues.Count == 0 && previousValues.Count == 0) { ResetValueMaps(); } UpdateValueMaps(); PopulateResultsList(); }
public GameGenieEntryForm(CheatSystem cheatSystem) { InitializeComponent(); this.cheatSystem = cheatSystem; }