public static void SendStatusValueMessage(MessageDestination destination, StatusValueMessage val) { SendStatusValueMessage(destination, IntPtr.Zero, IntPtr.Zero , val.Flag, val.Value); }
public static void SendStatusValueMessage(this Player player, StatusValueMessage val) { SendStatusValueMessage(MessageDestination.OneReliable, IntPtr.Zero, player.Pointer, val); }
public static void SendStatusValueMessage(MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, StatusValueMessage val) { SendStatusValueMessage(destination, floatValue,playerEntity , val.Flag, val.Value); }