public static void SendShowMenuMessage(this Player player, ShowMenuMessage val) { SendShowMenuMessage(MessageDestination.OneReliable, IntPtr.Zero, player.Pointer, val); }
public static void SendShowMenuMessage(MessageDestination destination, ShowMenuMessage val) { SendShowMenuMessage(destination, IntPtr.Zero, IntPtr.Zero , val.KeyBitSum, val.Time, val.MultiPart, val.Text); }
public static void SendShowMenuMessage(this Player player, IntPtr floatValue, ShowMenuMessage val) { SendShowMenuMessage(MessageDestination.OneReliable, floatValue, player.Pointer, val); }
public static void SendShowMenuMessage(MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, ShowMenuMessage val) { SendShowMenuMessage(destination, floatValue,playerEntity , val.KeyBitSum, val.Time, val.MultiPart, val.Text); }