예제 #1
0
 public static void SendBarTimeMessage(this Player player, BarTimeMessage val)
 {
     SendBarTimeMessage(MessageDestination.OneReliable, IntPtr.Zero, player.Pointer, val);
 }
예제 #2
0
 public static void SendBarTimeMessage(MessageDestination destination, BarTimeMessage val)
 {
     SendBarTimeMessage(destination, IntPtr.Zero, IntPtr.Zero , val.Duration);
 }
예제 #3
0
 public static void SendBarTimeMessage(this Player player, IntPtr floatValue, BarTimeMessage val)
 {
     SendBarTimeMessage(MessageDestination.OneReliable, floatValue, player.Pointer, val);
 }
예제 #4
0
 public static void SendBarTimeMessage(MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, BarTimeMessage val)
 {
     SendBarTimeMessage(destination, floatValue,playerEntity , val.Duration);
 }