public DirectedTopoSolid Remove(int index) { DirectedTopoSolid obj = DirectedTopoSolid[index]; DirectedTopoSolid.Remove(obj); return(obj); }
public bool Remove(DirectedTopoSolid obj) { return(DirectedTopoSolid.Remove(obj)); }
public bool Remove(DirectedTopoSolid obj) { return DirectedTopoSolid.Remove(obj); }
public void Add(DirectedTopoSolid obj) { DirectedTopoSolid.Add(obj); }