public override void UpdateGeometryTransform(Transforms.IGeometryTransform skinnedTransform, ArmatureInstance armature) { var skinxform = (Transforms.SkinnedTransform)skinnedTransform; skinxform.Update(_JointsNodeIndices.Length, idx => _BindMatrices[idx], idx => armature.LogicalNodes[_JointsNodeIndices[idx]].ModelMatrix); skinxform.Update(armature.LogicalNodes[_MorphNodeIndex].MorphWeights, false); }