public static void LoadScene(int id) { if (id < 0 || id > scene_list.Count - 1) { return; } cur_sc_id = id; CurrentScene = scene_list[id]; CurrentScene.Start(); }
private static void Initialize(int pos) { LoadScene(0); if (CurrentScene == null) { return; } tr = new Thread(GetInput); tr.IsBackground = true; tr.Start(); CurrentScene.Start(); FrameNumerator(); }