public virtual void Initialize(SharpDX.Toolkit.Game game) { }
/// <summary> /// Initializes a new instance of the <see cref="MyCustomGraphicsDeviceManager"/> class. /// </summary> /// <param name="game">Game the GraphicsDeviceManager should be associated with.</param> public MyCustomGraphicsDeviceManagerDX(SharpDX.Toolkit.Game game) : base(game) { }