public bool Equals(EffectConstantBufferKey other) { if (ReferenceEquals(null, other)) { return(false); } if (ReferenceEquals(this, other)) { return(true); } return(HashCode == other.HashCode && Description.Equals(other.Description)); }
/// <summary>Indicates whether the current object is equal to another object of the same type.</summary> /// <param name="other">An object to compare with this object.</param> /// <returns>true if the current object is equal to the <paramref name="other" /> parameter; otherwise, false.</returns> public bool Equals(EffectConstantBuffer other) { if (ReferenceEquals(null, other)) { return(false); } if (ReferenceEquals(this, other)) { return(true); } // Fast comparison using hashCode. return(hashCode == other.hashCode && Description.Equals(other.Description)); }