예제 #1
0
 //! Implementation of SVGBasicShape interface
 public override List <GeometryBuffer> CreateRenderGeometry(SvgImage.SvgImageRenderSettings renderSettings)
 {
     return(SvgTessellator.TesselateRect(this, renderSettings));
 }
예제 #2
0
 /// <summary>
 /// Renders the shape into a new geometry buffer and adds it to the list.
 /// </summary>
 /// <param name="renderSettings">
 /// The ImageRenderSettings that contain render settings for new GeometryBuffers.
 /// </param>
 public abstract List <GeometryBuffer> CreateRenderGeometry(SvgImage.SvgImageRenderSettings renderSettings);