public static void LoadAll() { CursorDefault = new MouseCursor("graphics/cursors/default/sprites.16a", 4, 4, 0); CursorWait = new MouseCursor("graphics/cursors/wait/sprites.16a", 16, 16, 40); CursorSelect = new MouseCursor("graphics/cursors/select/sprites.16a", 3, 3, 0); }
public static void UnsetCursor() { ActiveCursor = null; }
public static void SetCursor(MouseCursor cur) { ActiveCursor = cur; }