/// <summary> /// Divides a quaternion by a scalar. /// </summary> /// <param name="q">A <see cref="QuaternionD"/> instance.</param> /// <param name="s">A scalar.</param> /// <returns>A <see cref="QuaternionD"/> instance to hold the result.</returns> public static QuaternionD operator/(QuaternionD q, double s) { return(QuaternionD.Divide(q, s)); }
/// <summary> /// Divides a quaternion by a scalar. /// </summary> /// <param name="quaternion">A <see cref="QuaternionD"/> instance.</param> /// <param name="scalar">A scalar.</param> /// <returns>A <see cref="QuaternionD"/> instance to hold the result.</returns> public static QuaternionD operator /(QuaternionD quaternion, double scalar) { return(QuaternionD.Divide(quaternion, scalar)); }