예제 #1
0
        private void OnConfigRequest(INetworkConnection con, Packet r)
        {
            Log1.Logger("Zeus").Debug("Config listing request from " + ServerUser.AccountName + ".");

            WispConfigSettings cfg = new WispConfigSettings();

            cfg.Configs = MyServer.AppConfig;
            PacketReply rep = CreateStandardReply(r, ReplyType.OK, "");

            rep.Parms.SetProperty(1, cfg);
            r.ReplyPacket = rep;
        }
예제 #2
0
        private void OnConfigSaveRequest(INetworkConnection con, Packet r)
        {
            Log1.Logger("Zeus").Debug("Config save request from " + ServerUser.AccountName + ".");
            Log1.Logger("Zeus").Info("[" + ServerUser.AccountName + "] attempting to save server config...");

            if (!ServerUser.Profile.IsUserInRole("Administrator"))
            {
                Log1.Logger("Zeus").Warn("[" + ServerUser.AccountName + "] has insufficient permissions to save configs.");
                r.ReplyPacket = CreateStandardReply(r, ReplyType.Failure, "Insufficient permissions. Only Administrators can update configs.");
                return;
            }

            PacketGenericMessage        msg        = r as PacketGenericMessage;
            WispConfigSettings          cfg        = msg.Parms.GetWispProperty(1) as WispConfigSettings;
            Dictionary <string, string> newConfigs = cfg.Configs;

            string msgs  = "";
            bool   rsult = MyServer.SaveConfigs(newConfigs, true, false, ref msgs);

            r.ReplyPacket = CreateStandardReply(r, rsult ? ReplyType.OK : ReplyType.Failure, msgs);
        }
예제 #3
0
        private void OnConfigRequest(INetworkConnection con, Packet r)
        {
            Log1.Logger("Zeus").Debug("Config listing request from " + ServerUser.AccountName + ".");

            WispConfigSettings cfg = new WispConfigSettings();
            cfg.Configs = MyServer.AppConfig;
            PacketReply rep = CreateStandardReply(r, ReplyType.OK, "");
            rep.Parms.SetProperty(1, cfg);
            r.ReplyPacket = rep;
        }