public PlayerPacket(ObjectPacket objData, ToolMode activeToolMode, ToolType toolEquipped, bool dead, string name) : base(PacketType.PlayerPacket) { ObjData = objData; ActiveToolMode = activeToolMode; ToolEquipped = toolEquipped; Dead = dead; Name = name; }
public CreateObjectPacket(ObjectPacket objData, ObjectType objectType) : base(PacketType.CreateObjectPacket) { ObjData = objData; ObjectType = objectType; }