public override Image Apply(Image img) { using (img) { ConvolutionMatrix cm = new ConvolutionMatrix(); cm.Matrix[0, 0] = X0Y0; cm.Matrix[1, 0] = X1Y0; cm.Matrix[2, 0] = X2Y0; cm.Matrix[0, 1] = X0Y1; cm.Matrix[1, 1] = X1Y1; cm.Matrix[2, 1] = X2Y1; cm.Matrix[0, 2] = X0Y2; cm.Matrix[1, 2] = X1Y2; cm.Matrix[2, 2] = X2Y2; cm.Factor = Factor; cm.Offset = Offset; return cm.Apply(img); } }
public static Image Apply(this ConvolutionMatrix kernel, Image img) { Bitmap result = (Bitmap)img.Clone(); using (UnsafeBitmap source = new UnsafeBitmap((Bitmap)img, true, ImageLockMode.ReadOnly)) using (UnsafeBitmap dest = new UnsafeBitmap(result, true, ImageLockMode.WriteOnly)) { int originX = (kernel.Width - 1) / 2; int originY = (kernel.Height - 1) / 2; Parallel.For(0, source.Height, y => { Parallel.For(0, source.Width, x => { double r = 0.0; double g = 0.0; double b = 0.0; double a = 0.0; // Apply each matrix multiplier to the color components for each pixel. for (int fy = 0; fy < kernel.Height; fy++) { int fyr = fy - originY; int offsetY = y + fyr; offsetY = offsetY.Clamp(0, source.Height - 1); for (int fx = 0; fx < kernel.Width; fx++) { int fxr = fx - originX; int offsetX = x + fxr; offsetX = offsetX.Clamp(0, source.Width - 1); ColorBgra currentColor = source.GetPixel(offsetX, offsetY); r += kernel[fy, fx] * currentColor.Red; g += kernel[fy, fx] * currentColor.Green; b += kernel[fy, fx] * currentColor.Blue; if (kernel.ConsiderAlpha) { a += kernel[fy, fx] * currentColor.Alpha; } } } r += kernel.Offset; r = r.Clamp(0, 255); g += kernel.Offset; g = g.Clamp(0, 255); b += kernel.Offset; b = b.Clamp(0, 255); if (kernel.ConsiderAlpha) { a += kernel.Offset; a = a.Clamp(0, 255); } dest.SetPixel( x, y, new ColorBgra( (byte)b, (byte)g, (byte)r, kernel.ConsiderAlpha ? (byte)a : source.GetPixel(x, y).Alpha ) ); }); }); } return(result); }
public static Image Apply(this ConvolutionMatrix matrix, Image img) { int factor = Math.Max(matrix.Factor, 1); Bitmap result = (Bitmap)img.Clone(); using (UnsafeBitmap source = new UnsafeBitmap((Bitmap)img, true, ImageLockMode.ReadOnly)) using (UnsafeBitmap dest = new UnsafeBitmap(result, true, ImageLockMode.WriteOnly)) { int height = source.Height - 2; int width = source.Width - 2; ColorBgra[,] pixelColor = new ColorBgra[3, 3]; int pixel; ColorBgra color = new ColorBgra(); for (int y = 0; y < height; y++) { for (int x = 0; x < width; x++) { pixelColor[0, 0] = source.GetPixel(x, y); pixelColor[0, 1] = source.GetPixel(x, y + 1); pixelColor[0, 2] = source.GetPixel(x, y + 2); pixelColor[1, 0] = source.GetPixel(x + 1, y); pixelColor[1, 1] = source.GetPixel(x + 1, y + 1); pixelColor[1, 2] = source.GetPixel(x + 1, y + 2); pixelColor[2, 0] = source.GetPixel(x + 2, y); pixelColor[2, 1] = source.GetPixel(x + 2, y + 1); pixelColor[2, 2] = source.GetPixel(x + 2, y + 2); pixel = (((pixelColor[0, 0].Blue * matrix.Matrix[0, 0]) + (pixelColor[1, 0].Blue * matrix.Matrix[1, 0]) + (pixelColor[2, 0].Blue * matrix.Matrix[2, 0]) + (pixelColor[0, 1].Blue * matrix.Matrix[0, 1]) + (pixelColor[1, 1].Blue * matrix.Matrix[1, 1]) + (pixelColor[2, 1].Blue * matrix.Matrix[2, 1]) + (pixelColor[0, 2].Blue * matrix.Matrix[0, 2]) + (pixelColor[1, 2].Blue * matrix.Matrix[1, 2]) + (pixelColor[2, 2].Blue * matrix.Matrix[2, 2])) / factor) + matrix.Offset; if (pixel < 0) { pixel = 0; } else if (pixel > 255) { pixel = 255; } color.Blue = (byte)pixel; pixel = (((pixelColor[0, 0].Green * matrix.Matrix[0, 0]) + (pixelColor[1, 0].Green * matrix.Matrix[1, 0]) + (pixelColor[2, 0].Green * matrix.Matrix[2, 0]) + (pixelColor[0, 1].Green * matrix.Matrix[0, 1]) + (pixelColor[1, 1].Green * matrix.Matrix[1, 1]) + (pixelColor[2, 1].Green * matrix.Matrix[2, 1]) + (pixelColor[0, 2].Green * matrix.Matrix[0, 2]) + (pixelColor[1, 2].Green * matrix.Matrix[1, 2]) + (pixelColor[2, 2].Green * matrix.Matrix[2, 2])) / factor) + matrix.Offset; if (pixel < 0) { pixel = 0; } else if (pixel > 255) { pixel = 255; } color.Green = (byte)pixel; pixel = (((pixelColor[0, 0].Red * matrix.Matrix[0, 0]) + (pixelColor[1, 0].Red * matrix.Matrix[1, 0]) + (pixelColor[2, 0].Red * matrix.Matrix[2, 0]) + (pixelColor[0, 1].Red * matrix.Matrix[0, 1]) + (pixelColor[1, 1].Red * matrix.Matrix[1, 1]) + (pixelColor[2, 1].Red * matrix.Matrix[2, 1]) + (pixelColor[0, 2].Red * matrix.Matrix[0, 2]) + (pixelColor[1, 2].Red * matrix.Matrix[1, 2]) + (pixelColor[2, 2].Red * matrix.Matrix[2, 2])) / factor) + matrix.Offset; if (pixel < 0) { pixel = 0; } else if (pixel > 255) { pixel = 255; } color.Red = (byte)pixel; color.Alpha = pixelColor[1, 1].Alpha; dest.SetPixel(x + 1, y + 1, color); } } } return(result); }
public static ConvolutionMatrix Smooth(int weight = 1) { ConvolutionMatrix cm = new ConvolutionMatrix(); cm.SetAll(1); cm.Matrix[1, 1] = weight; cm.Factor = weight + 8; return cm; }
public static ConvolutionMatrix Sharpen(int weight = 11) { ConvolutionMatrix cm = new ConvolutionMatrix(); cm.SetAll(0); cm.Matrix[1, 1] = weight; cm.Matrix[1, 0] = cm.Matrix[0, 1] = cm.Matrix[2, 1] = cm.Matrix[1, 2] = -2; cm.Factor = weight - 8; return cm; }
public static ConvolutionMatrix MeanRemoval(int weight = 9) { ConvolutionMatrix cm = new ConvolutionMatrix(); cm.SetAll(-1); cm.Matrix[1, 1] = weight; cm.Factor = weight - 8; return cm; }
public static ConvolutionMatrix GaussianBlur(int weight = 4) { ConvolutionMatrix cm = new ConvolutionMatrix(); cm.SetAll(1); cm.Matrix[1, 1] = weight; cm.Matrix[1, 0] = cm.Matrix[0, 1] = cm.Matrix[2, 1] = cm.Matrix[1, 2] = 2; cm.Factor = weight + 12; return cm; }
public static ConvolutionMatrix Emboss() { ConvolutionMatrix cm = new ConvolutionMatrix(); cm.SetAll(-1); cm.Matrix[1, 1] = 4; cm.Matrix[1, 0] = cm.Matrix[0, 1] = cm.Matrix[2, 1] = cm.Matrix[1, 2] = 0; cm.Offset = 127; return cm; }
public static ConvolutionMatrix EdgeDetect() { ConvolutionMatrix cm = new ConvolutionMatrix(); cm.Matrix[0, 0] = cm.Matrix[1, 0] = cm.Matrix[2, 0] = -1; cm.Matrix[0, 1] = cm.Matrix[1, 1] = cm.Matrix[2, 1] = 0; cm.Matrix[0, 2] = cm.Matrix[1, 2] = cm.Matrix[2, 2] = 1; cm.Offset = 127; return cm; }