예제 #1
0
        private void SetSelectedRectangle(Point beginPoint, Point endPoint)
        {
            // Make sure x/y are top-left, and width/height is bottom-right
            Point a = Utils.Min(beginPoint, endPoint);
            Point b = Utils.Max(beginPoint, endPoint);

            var newRect = Rectangle.FromLTRB(a.X, a.Y, b.X, b.Y);

            // Determine if there is a need to update shapes
            if (selectedRectangle == newRect)
            {
                return;
            }

            // Update selected rectangle
            selectedRectangle = newRect;

            // Update selected shapes
            var shapes = Canvas.Instance.GetShapesByRectangle(selectedRectangle);

            ClickData.Clear(true);
            ClickData.Set(shapes);

            // Update borders of selected shapes
            // This may be needed
            Canvas.Instance.Invalidate();
        }
예제 #2
0
        private void OnMouseDown_HandleDragSelection(object sender, MouseEventArgs e, Point mouseLocation, Point snappedLocation, bool setShapes)
        {
            if (IsMouseOverSelectedRectangle(mouseLocation))
            {
                if (setShapes)
                {
                    var shapes = Canvas.Instance.GetShapesByRectangle(selectedRectangle);
                    ClickData.Set(shapes);
                }
                mouseDownLocation = snappedLocation;

                ClickData.Set(snappedLocation, ShapeClickAction.Drag);

                selectedRectangleDownLocation = selectedRectangle.Location;
                action = SelectorAction.BeginMoveSelectedShapes;
                OnMouseMove(sender, e);
            }
            else
            {
                if (!MouseWasDown)
                {
                    action = SelectorAction.BeginSelectionRectangle;

                    mouseDownLocation             = new Point();
                    selectedRectangleDownLocation = new Point();
                    ClickData.Clear(true);

                    OnMouseDown(sender, e);
                }
            }
        }
예제 #3
0
        private void ClearSelectedRectangle()
        {
            selectedRectangle             = new Rectangle();
            selectedRectangleDownLocation = new Point();
            mouseDownLocation             = new Point();

            ClickData.Clear(true);
            action = SelectorAction.None;
        }
예제 #4
0
        public override void OnMouseDown(object sender, MouseEventArgs e)
        {
            // Only run during initial press
            if (ClickData.Action != ShapeClickAction.None)
            {
                return;
            }

            using (GraphicsPath path = new GraphicsPath(FillMode.Alternate))
            {
                var location = e.Location;
                ClickData.Origin = Grid.SnapToGrid(e.Location);
                var shape = Canvas.Instance.layer.GetShapeByPoint(path, location);

                switch (e.Button)
                {
                case MouseButtons.Right:
                    SharedActions.RemoveShape(shape);
                    break;

                case MouseButtons.Middle:
                    if (shape != null && shape.Type == ShapeType.Triangle)
                    {
                        SharedActions.TriangleIncrementAngle(shape);
                    }
                    break;

                case MouseButtons.Left:
                    bool createShape = true;
                    if (!KeyboardController.IsShiftDown && shape != null)
                    {
                        var action = shape.GetShapeActionByPoint(path, location);
                        if (action != ShapeClickAction.None)
                        {
                            ClickData.Set(action, shape);
                            createShape = false;
                            OnMouseMove(sender, e);
                        }
                        else
                        {
                            throw new InvalidOperationException(
                                      "Shape was found under Point, but action wasn't - This shouldn't happen."
                                      );
                        }
                    }
                    if (createShape)
                    {
                        var newSize     = new Size(20, 20);
                        var sizeSnapped = Grid.SnapToGrid(newSize, Grid.SnapSizeToGrid);
                        GenerateShape(sizeSnapped);
                    }
                    break;
                }
            }

            Canvas.Instance.Invalidate();
        }
예제 #5
0
 public override void OnUnloadTool()
 {
     ClearSelectedRectangle();
     ClickData.Clear(false);
     action = SelectorAction.None;
     if (OutlinePen != null)
     {
         OutlinePen.Dispose();
     }
 }
예제 #6
0
        /// <summary>
        /// Unloads the current tool and switches to the new tool, e.g. "SwitchToTool(new MainTool());"
        /// </summary>
        /// <param name="newTool">The tool to switch to. Usually "new SomeToolDerivedFromToolBase()"</param>
        internal static void SwitchToTool(ToolBase newTool)
        {
            if (Current != null)
            {
                Current.UnloadTool();
                ClickData.Clear(true);
                Current = null;
            }

            Current = newTool;
        }
 internal static void RemoveShape(Shape shape)
 {
     if (shape != null)
     {
         Canvas.Instance.layer.Remove(shape);
         ClickData.Action = ShapeClickAction.Delete;
         if (ClickData.IsShapesSingle() && ClickData.ContainsShapes(shape))
         {
             ClickData.ClearShapes();
         }
     }
     Canvas.Instance.Invalidate();
 }
예제 #8
0
 private void selectedShapeName_PreviewKeyDown(object sender, PreviewKeyDownEventArgs e)
 {
     // When enter is pressed, set shape name and clear textbox focus
     if (e.KeyCode == Keys.Enter && m_prevSelectedShapeNameKey != e.KeyCode)
     {
         if (ClickData.IsShapesSingle())
         {
             ClickData.Shapes[0].Nickname = selectedShapeNameTextBox.Text;
         }
         ClearFocus();
     }
     m_prevSelectedShapeNameKey = e.KeyCode;
 }
예제 #9
0
        public override void OnMouseUp(object sender, MouseEventArgs e)
        {
            if (ClickData.Action == ShapeClickAction.None)
            {
                return;
            }

            ClickData.ShapeApplyOffset();

            // Reset click data
            ClickData.Clear(false);

            Canvas.Instance.Invalidate();
        }
예제 #10
0
        internal void Replace(Shape shape, Shape newShape)
        {
            // If the shape was selected, select replacement shape once created.
            bool wasShapeClicked = ClickData.ContainsShapes(shape);

            // Replace old shape with new shape
            var index = shapes.IndexOf(shape);

            shapes[index] = newShape;

            if (wasShapeClicked)
            {
                ClickData.Set(newShape);
            }
        }
예제 #11
0
        public override void OnMouseMove(object sender, MouseEventArgs e)
        {
            if (e.Button != MouseButtons.Left)
            {
                return;
            }

            // Needed for KeyboardController
            Canvas.Instance.Focus();

            // Todo: Copy over the moving mechanics a little better.
            ClickData.ShapeUpdateOffset(e.Location);

            Canvas.Instance.Invalidate();
        }
예제 #12
0
 public override void OnProcessKeys(KeyEventArgs e, bool isDown)
 {
     switch (e.KeyCode)
     {
     case Keys.Delete:
         if (!isDown && !ClickData.IsShapesEmpty() && Canvas.Instance.Focused)
         {
             foreach (Shape s in ClickData.Shapes)
             {
                 SharedActions.RemoveShape(s);
             }
         }
         break;
     }
 }
예제 #13
0
        public override void OnMouseUp(object sender, MouseEventArgs e)
        {
            var mouseLocation   = e.Location;
            var snappedLocation = Grid.SnapToGrid(mouseLocation);

            switch (action)
            {
            case SelectorAction.BeginSelectionRectangle:
                // Redirect to MouseUp:EndSelectionRectangle
                action = SelectorAction.EndSelectionRectangle;
                OnMouseUp(sender, e);
                break;

            case SelectorAction.EndSelectionRectangle:
                SetSelectedRectangle(mouseDownLocation, mouseLocation);
                break;

            case SelectorAction.BeginMoveSelectedShapes:
                // Redirect to MouseUp:EndMoveSelectedShapes
                action = SelectorAction.EndMoveSelectedShapes;
                OnMouseUp(sender, e);
                break;

            case SelectorAction.EndMoveSelectedShapes:
                ClickData.ShapeApplyOffset();

                // Reset click data
                ClickData.Clear(false);
                selectedRectangleDownLocation = new Point();
                mouseDownLocation             = new Point();

                break;

            case SelectorAction.None:
                break;

            default:
                throw EnumNotImplementedException.Throw(action, ExceptionMessages.MSG_NOT_YET_IMPLEMENTED);
            }

            Canvas.Instance.Invalidate();
        }
예제 #14
0
        private void GenerateShape(Size size)
        {
            var layer = Canvas.Instance.layer;

            // Generate shape based on either a duplicate or a new shape
            Shape shape;

            if (!ClickData.IsShapesEmpty() && KeyboardController.IsControlDown)
            {
                shape = layer.DuplicateShape(ClickData.Shapes[0], ClickData.Origin);
            }
            else
            {
                shape = layer.AddNewShape(ClickData.Origin, size,
                                          Canvas.Instance.GetSelectedColor(),
                                          Canvas.Instance.GetSelectedShapeType()
                                          );
            }

            // Force new shape to go into resize mode.
            ClickData.Set(ShapeClickAction.Resize, shape);
        }
        private static bool ExportToImage(string path)
        {
            bool result = true;

            ClickData.Clear(true);

            Canvas canvas = Canvas.Instance;

            // Hide borders when saving image
            var prevBorder = canvas.BorderStyle;

            canvas.BorderStyle = BorderStyle.None;
            IsExportingImage   = true;
            canvas.Invalidate();

            var bounds = canvas.layer.GetAllShapesBoundary();

            ImageFormat imageFormat = Utils.GetImageFormatByExtension(path);

            if (bounds.Width == 0 && bounds.Height == 0)
            {
                MessageBox.Show("Nothing to save. Try placing some shapes before exporting to image.");
                result = false;
            }
            using (var bitmap = new Bitmap(bounds.Width, bounds.Height))
            {
                canvas.DrawToBitmap(bitmap, bounds);
                bitmap.Save(path, imageFormat);
            }

            // Restore border
            canvas.BorderStyle = prevBorder;
            IsExportingImage   = false;
            canvas.Invalidate();

            return(result);
        }
예제 #16
0
        public override void OnMouseMove(object sender, MouseEventArgs e)
        {
            if (e.Button != MouseButtons.Left)
            {
                return;
            }

            var mouseLocation   = e.Location;
            var snappedLocation = Grid.SnapToGrid(mouseLocation);

            switch (action)
            {
            case SelectorAction.BeginSelectionRectangle:
                SetSelectedRectangle(mouseDownLocation, snappedLocation);
                break;

            case SelectorAction.BeginMoveSelectedShapes:
                Canvas.Instance.Focus();

                ClickData.Set(ShapeClickAction.Drag);
                ClickData.ShapeUpdateOffset(snappedLocation);

                Point moveTo = new Point(
                    snappedLocation.X - mouseDownLocation.X,
                    snappedLocation.Y - mouseDownLocation.Y
                    );

                selectedRectangle.X = selectedRectangleDownLocation.X + moveTo.X;
                selectedRectangle.Y = selectedRectangleDownLocation.Y + moveTo.Y;
                break;

            default:
                throw EnumNotImplementedException.Throw(action, ExceptionMessages.MSG_NOT_YET_IMPLEMENTED);
            }

            Canvas.Instance.Invalidate();
        }
예제 #17
0
 /// <summary>
 /// If ClickData's "Shapes" contains this shape, return true.
 /// </summary>
 public bool ShapeIsSelected()
 {
     return(ClickData.ContainsShapes(this));
 }
예제 #18
0
        private static void ProcessKeys(KeyEventArgs e, bool isDown)
        {
            switch (e.KeyCode)
            {
            // Escape from any unsupported keys
            case Keys.None:
            default:
                break;

            case Keys.R:
                if (!isDown && !ClickData.IsShapesEmpty() && Canvas.Instance.Focused)
                {
                    foreach (var s in ClickData.Shapes)
                    {
                        s.Height = s.Width;
                    }
                }
                break;

            case Keys.PageUp:
                if (!isDown && !ClickData.IsShapesEmpty() && Canvas.Instance.Focused)
                {
                    foreach (var s in ClickData.Shapes)
                    {
                        Canvas.Instance.layer.MoveShapeUp(s);
                    }
                }
                break;

            case Keys.PageDown:
                if (!isDown && !ClickData.IsShapesEmpty() && Canvas.Instance.Focused)
                {
                    foreach (var s in ClickData.Shapes)
                    {
                        Canvas.Instance.layer.MoveShapeDown(s);
                    }
                }
                break;

            case Keys.M:
                IsMoveDown = isDown && Canvas.Instance.Focused;
                break;

            case Keys.P:
                if (isDown)
                {
                    ToolBase.SwitchToTool(new MainTool());
                }
                break;

            case Keys.E:
                if (isDown)
                {
                    ToolBase.SwitchToTool(new EraserTool());
                }
                break;

            case Keys.S:
                if (isDown)
                {
                    ToolBase.SwitchToTool(new SelectorTool());
                }
                break;

            case Keys.ControlKey:
                IsControlDown = isDown;
                break;

            case Keys.A:
                ShowAllBordersDown = isDown;
                break;

            case Keys.ShiftKey:
                IsShiftDown = isDown;
                break;

            case Keys.OemQuestion:
                Debug.Show();
                break;
            }

            ToolBase.Current.ProcessKeys(e, isDown);

            // Invalidate Canvas if it was a new key input
            if (!(m_prevKey == e.KeyCode && m_prevIsDown == isDown))
            {
                Canvas.Instance.Invalidate();
            }

            m_prevKey    = e.KeyCode;
            m_prevIsDown = isDown;
        }