public AsteroidControl(Game game, GameLogic gameLogic) : base(game) { Asteroids = new List <Asteroid>(); Chunks = new List <Chunk>(); RockRadar = new List <Mod>(); GameLogicRef = gameLogic; PlayerRef = gameLogic.PlayerRef; PiratesRef = gameLogic.PirirateRef; game.Components.Add(this); }
public Asteroid(Game game, Player player, PirateControl pirate) : base(game) { PlayerRef = player; PiratesRef = pirate; LoadContent(); }