// "Cardname": "Coldlight Seer", public PlayPriority GetPlayPriority() { if (DropHelper.HowManyMurlocOnTheField() > 4) { return(PlayPriority.High); } if (DropHelper.HowManyMurlocOnTheField() > 2) { return(PlayPriority.Normal); } if (DropHelper.HowManyMurlocOnTheField() > 0) { return(PlayPriority.Low); } return(PlayPriority.DontPlay); }
//Cardname Old Murk-Eye public PlayPriority GetPlayPriority() { int addAtk = DropHelper.HowManyMurlocOnTheField() + 2; return(DropHelper.ShouldICharge(addAtk)); }