string SerializeCgIncludes() { string serialized = ""; for (int i = 0; i < cgIncludes.Count; i++) { serialized += cgIncludes[i]; if (i < cgIncludes.Count - 1) { serialized += splitChars[0]; } } string encoded = SF_Tools.StringToBase64String(serialized); return(encoded); }
string EncodeCode() { return(SF_Tools.StringToBase64String(code)); }