public void AddStateNode(FileState fileState) { StateNode stateNode = new StateNode(); stateNode.FileState = fileState; DynamicCanvas.SetLeft(stateNode, leftValue); DynamicCanvas.SetTop(stateNode, 5); leftValue += 120; Canvas.Children.Add(stateNode); }
// Create a copy of the file state public FileState(FileState fileState, bool newState = true) { this.file = fileState.File; this.renderer = fileState.Renderer; // Copy the nodes dictionaryOldToNew = new Dictionary<Node, Node>(); foreach (Node node in fileState.Nodes) { Node newNode = new Node(node); dictionaryOldToNew[node] = newNode; Nodes.Add(newNode); } // Copy the connections foreach (Variable variable in fileState.Nodes.SelectMany(x => x.Variables).Where(v => v.Type == Variable.VariableType.Output && v.InputType == Variable.InputTypes.Link)) { foreach (Connection connection in variable.GetLinks()) { int outIndex = connection.OutputVariable.Node.Variables.IndexOf(connection.OutputVariable); int inIndex = connection.InputVariable.Node.Variables.IndexOf(connection.InputVariable); Connection newConnection = new Connection(); // newConnection.DesignArea = connection.DesignArea; newConnection.OutputVariable = dictionaryOldToNew[connection.OutputVariable.Node].Variables[outIndex]; newConnection.InputVariable = dictionaryOldToNew[connection.InputVariable.Node].Variables[inIndex]; } } if (newState) { PreviousState = fileState; fileState.NextStates.Add(this); } }
public HLSLCompiler(FileState fileState) { this.fileState = fileState; }
// Add a new state public void NewState() { ActiveState = new FileState(ActiveState); FileView.VisualTrail.AddStateNode(ActiveState); }
// Constructor private File() { // Create the initial file state RootState = ActiveState = new FileState(this); }
private void ComboBox1_SelectionChanged(object sender, SelectionChangedEventArgs e) { Image img = (((((IntermediatePreviewTabItem.Items[0] as FileViewTabItem).Content as Grid).Children[1] as StackPanel).Children[1] as Grid).Children[0] as Image); if (ir1 != null) { ir1.Destroy(); img.Source = null; ir1 = null; } // FileState altState = new FileState(FilesManager.Instance.ActiveFile.ActiveState, false); // Find output Node outputNode = null; foreach (Node node in altState.Nodes) { if (node.inode.IsOutputNode()) { outputNode = node; break; } } if ((sender as ComboBox).SelectedValue == null) return; // Find selected node Variable oldSelectedVariable = ((sender as ComboBox).SelectedValue as VInf).v; Node selectedNode = altState.dictionaryOldToNew[oldSelectedVariable.Node]; int oldIndex = oldSelectedVariable.Node.Variables.IndexOf(oldSelectedVariable); Variable selectedVariable = selectedNode.Variables[oldIndex]; // Remove output input if it was linked if (outputNode.Variables[0].InputType == Variable.InputTypes.Link) { outputNode.Variables[0].GetLinks()[0].removeConnection(); } // Find var output if it was linked Variable outputVariable = selectedVariable.GetLinks()[0].OutputVariable; // Create a new connection Connection c = new Connection(); c.OutputVariable = outputVariable; c.InputVariable = outputNode.Variables[0]; // Compile source HLSLCompiler comp = new HLSLCompiler(altState); comp.Compile(); ir1 = FilesManager.Instance.ActiveFile.ActiveState.Renderer.Create(); ImageSource images = ir1.Initialize(); ir1.SetSourceCode(comp.SourceCode); img.Source = images; }
private void updatePreview() { Image img = PreviewImage; if (ir0 != null) { ir0.Destroy(); img.Source = null; ir0 = null; } // if (!FilesManager.Instance.ActiveFile.ActiveState.IsComplete) return; FileState altState = new FileState(FilesManager.Instance.ActiveFile.ActiveState, false); // Find output Node outputNode = null; foreach (Node node in altState.Nodes) { if (node.inode.IsOutputNode()) { outputNode = node; break; } } // Find selected node oldSelectedVariable = parent.InputVariable; Node selectedNode = altState.dictionaryOldToNew[oldSelectedVariable.Node]; int oldIndex = oldSelectedVariable.Node.Variables.IndexOf(oldSelectedVariable); Variable selectedVariable = selectedNode.Variables[oldIndex]; // Remove output input if it was linked if (outputNode.Variables[0].InputType == Variable.InputTypes.Link) { outputNode.Variables[0].GetLinks()[0].removeConnection(); } // Find var output if it was linked if (selectedVariable.GetLinks().Count > 0 && FilesManager.Instance.ActiveFile.ActiveState.Renderer != null) { Variable outputVariable = selectedVariable.GetLinks()[0].OutputVariable; // Create a new connection Connection c = new Connection(); c.OutputVariable = outputVariable; c.InputVariable = outputNode.Variables[0]; // Compile source HLSLCompiler comp = new HLSLCompiler(altState); comp.Compile(); ir0 = FilesManager.Instance.ActiveFile.ActiveState.Renderer.Create(); ImageSource images = ir0.Initialize(); ir0.SetSourceCode(comp.SourceCode); img.Source = images; } }