void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.Main = ((Server_Restart_Final.MainWindow)(target)); #line 11 "..\..\MainWindow.xaml" this.Main.MouseMove += new System.Windows.Input.MouseEventHandler(this.Main_MouseMove); #line default #line hidden #line 15 "..\..\MainWindow.xaml" this.Main.SizeChanged += new System.Windows.SizeChangedEventHandler(this.Main_SizeChanged); #line default #line hidden #line 16 "..\..\MainWindow.xaml" this.Main.Closing += new System.ComponentModel.CancelEventHandler(this.MainWindow_Closing); #line default #line hidden #line 17 "..\..\MainWindow.xaml" this.Main.StateChanged += new System.EventHandler(this.Main_StateChanged); #line default #line hidden return; case 2: this.MainGrid = ((System.Windows.Controls.Grid)(target)); return; case 3: this.MainFrame = ((System.Windows.Controls.Frame)(target)); return; case 4: this.SideMenu = ((Server_Restart_Final.SideMenuControl)(target)); return; case 5: this.LoadingFrame = ((System.Windows.Controls.Frame)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.SMUC = ((Server_Restart_Final.SideMenuControl)(target)); #line 10 "..\..\..\..\Controls\SideList\SideMenuControl.xaml" this.SMUC.MouseEnter += new System.Windows.Input.MouseEventHandler(this.SMUC_MouseEnter); #line default #line hidden #line 11 "..\..\..\..\Controls\SideList\SideMenuControl.xaml" this.SMUC.MouseLeave += new System.Windows.Input.MouseEventHandler(this.SMUC_MouseLeave); #line default #line hidden return; } this._contentLoaded = true; }