public NightBattleFmt(int deck_id, List <Mem_ship> myShip, List <Mem_ship> enemyShip) { BattleHeaderItem f_DeckShip = new BattleHeaderItem(deck_id, myShip); BattleHeaderItem e_DeckShip = new BattleHeaderItem(0, enemyShip); this.Header = new BattleHeader(f_DeckShip, e_DeckShip); this.Hougeki = new List <Hougeki <BattleAtackKinds_Night> >(); }
public DayBattleFmt(int deck_id, List <Mem_ship> myShip, List <Mem_ship> enemyShip) { ValidMidnight = false; Search = new SearchInfo[2]; BattleHeaderItem f_DeckShip = new BattleHeaderItem(deck_id, myShip); BattleHeaderItem e_DeckShip = new BattleHeaderItem(0, enemyShip); Header = new BattleHeader(f_DeckShip, e_DeckShip); }
public BattleHeader(BattleHeaderItem F_DeckShip, BattleHeaderItem E_DeckShip) { F_DeckShip1 = F_DeckShip; E_DeckShip1 = E_DeckShip; }
public BattleHeader(BattleHeaderItem F_DeckShip, BattleHeaderItem E_DeckShip) { this.F_DeckShip1 = F_DeckShip; this.E_DeckShip1 = E_DeckShip; }