public static void Load() { if (!RunTimePatch.Applied) { RunTimePatch.PatchAll(); } if (!Timers.IsRunning) { Timers.TimerStart(); } if (!LoadTriggers.IsRunning) { LoadTriggers.Load(); } if (Poll.IsEnabled && PersistentContainer.Instance.PollOpen) { Poll.CheckTime(); } if (!ClanManager.IsEnabled) { ClanManager.Clans.Clear(); ClanManager.ClanMember.Clear(); } if (!InfoTicker.IsEnabled && InfoTicker.IsRunning) { InfoTicker.Unload(); } if (InfoTicker.IsEnabled && !InfoTicker.IsRunning) { InfoTicker.Load(); } if (Gimme.IsRunning && !Gimme.IsEnabled) { Gimme.Unload(); } if (!Gimme.IsRunning && Gimme.IsEnabled) { Gimme.Load(); } if (Badwords.IsRunning && !Badwords.IsEnabled) { Badwords.Unload(); } if (!Badwords.IsRunning && Badwords.IsEnabled) { Badwords.Load(); } if (!LoginNotice.IsRunning && LoginNotice.IsEnabled) { LoginNotice.Load(); } if (LoginNotice.IsRunning && !LoginNotice.IsEnabled) { LoginNotice.Unload(); } if (!Zones.IsRunning && Zones.IsEnabled) { Zones.Load(); } if (Zones.IsRunning && !Zones.IsEnabled) { Zones.Unload(); } if (!VoteReward.IsRunning && VoteReward.IsEnabled) { VoteReward.Load(); } if (VoteReward.IsRunning && !VoteReward.IsEnabled) { VoteReward.Unload(); } if (!Watchlist.IsRunning && Watchlist.IsEnabled) { Watchlist.Load(); } if (Watchlist.IsRunning && !Watchlist.IsEnabled) { Watchlist.Unload(); } if (!ReservedSlots.IsRunning && ReservedSlots.IsEnabled) { ReservedSlots.Load(); } if (ReservedSlots.IsRunning && !ReservedSlots.IsEnabled) { ReservedSlots.Unload(); } if (!StartingItems.IsRunning && StartingItems.IsEnabled) { StartingItems.Load(); } if (StartingItems.IsRunning && !StartingItems.IsEnabled) { StartingItems.Unload(); } if (!Travel.IsRunning && Travel.IsEnabled) { Travel.Load(); } if (Travel.IsRunning && !Travel.IsEnabled) { Travel.Unload(); } if (!Shop.IsRunning && Shop.IsEnabled) { Shop.Load(); } if (Shop.IsRunning && !Shop.IsEnabled) { Shop.Unload(); } if (!Motd.IsRunning && Motd.IsEnabled) { Motd.Load(); } if (Motd.IsRunning && !Motd.IsEnabled) { Motd.Unload(); } if (InvalidItems.IsRunning && !InvalidItems.IsEnabled) { InvalidItems.Unload(); } if (!InvalidItems.IsRunning && InvalidItems.IsEnabled) { InvalidItems.Load(); } if (HighPingKicker.IsRunning && !HighPingKicker.IsEnabled) { HighPingKicker.Unload(); } if (!HighPingKicker.IsRunning && HighPingKicker.IsEnabled) { HighPingKicker.Load(); } if (CredentialCheck.IsRunning && !CredentialCheck.IsEnabled) { CredentialCheck.Unload(); } if (!CredentialCheck.IsRunning && CredentialCheck.IsEnabled) { CredentialCheck.Load(); } if (CustomCommands.IsRunning && !CustomCommands.IsEnabled) { CustomCommands.Unload(); } if (!CustomCommands.IsRunning && CustomCommands.IsEnabled) { CustomCommands.Load(); } if (DupeLog.IsRunning && !DupeLog.IsEnabled) { DupeLog.Unload(); } if (!DupeLog.IsRunning && DupeLog.IsEnabled) { DupeLog.Load(); } if (ChatColorPrefix.IsRunning && !ChatColorPrefix.IsEnabled) { ChatColorPrefix.Unload(); } if (!ChatColorPrefix.IsRunning && ChatColorPrefix.IsEnabled) { ChatColorPrefix.Load(); } if (KillNotice.IsRunning && !KillNotice.IsEnabled) { KillNotice.Unload(); } if (!KillNotice.IsRunning && KillNotice.IsEnabled) { KillNotice.Load(); } if (Prayer.IsRunning && !Prayer.IsEnabled) { Prayer.Unload(); } if (!Prayer.IsRunning && Prayer.IsEnabled) { Prayer.Load(); } if (BloodmoonWarrior.IsRunning && !BloodmoonWarrior.IsEnabled) { BloodmoonWarrior.Unload(); } if (!BloodmoonWarrior.IsRunning && BloodmoonWarrior.IsEnabled) { BloodmoonWarrior.Load(); } if (ProtectedSpaces.IsRunning && !ProtectedSpaces.IsEnabled) { ProtectedSpaces.Unload(); } if (!ProtectedSpaces.IsRunning && ProtectedSpaces.IsEnabled) { ProtectedSpaces.Load(); } if (ClanManager.IsEnabled) { ClanManager.ClanList(); } if (Auction.IsEnabled) { Auction.AuctionList(); } if (Mute.IsEnabled) { Mute.ClientMuteList(); Mute.MuteList(); } if (Jail.IsEnabled) { Jail.JailList(); } //always load the website last if (WebsiteServer.IsEnabled && !WebsiteServer.DirFound) { WebsiteServer.CheckDir(); } if (WebsiteServer.IsRunning && !WebsiteServer.IsEnabled) { WebsiteServer.Unload(); } if (!WebsiteServer.IsRunning && WebsiteServer.IsEnabled && WebsiteServer.DirFound) { WebsiteServer.Load(); } }
public static void Load() { if (!Directory.Exists(API.ConfigPath)) { Directory.CreateDirectory(API.ConfigPath); Log.Out(string.Format("[SERVERTOOLS] Created new directory '{0}'", API.ConfigPath)); } else { Log.Out(string.Format("[SERVERTOOLS] Located directory '{0}'", API.ConfigPath)); } if (!Directory.Exists(API.ConfigPath + "/Logs/ChatLogs")) { Directory.CreateDirectory(API.ConfigPath + "/Logs/ChatLogs"); } if (!Directory.Exists(API.ConfigPath + "/Logs/DetectionLogs")) { Directory.CreateDirectory(API.ConfigPath + "/Logs/DetectionLogs"); } if (!Directory.Exists(API.ConfigPath + "/Logs/BountyLogs")) { Directory.CreateDirectory(API.ConfigPath + "/Logs/BountyLogs"); } if (!Directory.Exists(API.ConfigPath + "/Logs/AuctionLog")) { Directory.CreateDirectory(API.ConfigPath + "/Logs/AuctionLogs"); } if (!Directory.Exists(API.ConfigPath + "/Logs/BankLogs")) { Directory.CreateDirectory(API.ConfigPath + "/Logs/BankLogs"); } if (!Directory.Exists(API.ConfigPath + "/Logs/DupeLogs")) { Directory.CreateDirectory(API.ConfigPath + "/Logs/DupeLogs"); } if (!Directory.Exists(API.ConfigPath + "/Logs/PlayerLogs")) { Directory.CreateDirectory(API.ConfigPath + "/Logs/PlayerLogs"); } if (!Directory.Exists(API.ConfigPath + "/Logs/PlayerReports")) { Directory.CreateDirectory(API.ConfigPath + "/Logs/PlayerReports"); } if (!Directory.Exists(API.ConfigPath + "/Logs/PollLogs")) { Directory.CreateDirectory(API.ConfigPath + "/Logs/PollLogs"); } if (!Directory.Exists(API.ConfigPath + "/Logs/ChatCommandLogs")) { Directory.CreateDirectory(API.ConfigPath + "/Logs/ChatCommandLogs"); } if (!Directory.Exists(API.ConfigPath + "/Logs/DamageLogs")) { Directory.CreateDirectory(API.ConfigPath + "/Logs/DamageLogs"); } if (!Directory.Exists(API.ConfigPath + "/Logs/BlockLogs")) { Directory.CreateDirectory(API.ConfigPath + "/Logs/BlockLogs"); } if (!Directory.Exists(API.ConfigPath + "/Logs/ConsoleCommandLogs")) { Directory.CreateDirectory(API.ConfigPath + "/Logs/ConsoleCommandLogs"); } if (!Directory.Exists(API.ConfigPath + "/Logs/WebPanelLogs")) { Directory.CreateDirectory(API.ConfigPath + "/Logs/WebPanelLogs"); } if (!Directory.Exists(API.ConfigPath + "/Logs/OutputLogs")) { Directory.CreateDirectory(API.ConfigPath + "/Logs/OutputLogs"); } if (!Directory.Exists(API.GamePath + "/Mods/ServerTools/Config")) { Directory.CreateDirectory(API.GamePath + "/Mods/ServerTools/Config"); } if (!Directory.Exists(API.GamePath + "/Mods/ServerTools/Config/XUi")) { Directory.CreateDirectory(API.GamePath + "/Mods/ServerTools/Config/XUi"); } StateManager.Awake(); RunTimePatch.PatchAll(); Config.Load(); Log.Out("[SERVERTOOLS] Running ServerTools v.{0}", Config.Version); CommandList.BuildList(); CommandList.Load(); PersistentOperations.SetFolders(); PersistentOperations.CreateCustomXUi(); PersistentOperations.GetCurrencyName(); PersistentOperations.EntityIdList(); PersistentOperations.Player_Killing_Mode = GamePrefs.GetInt(EnumGamePrefs.PlayerKillingMode); Mods.Load(); Phrases.Load(); HowToSetup.Load(); if (Fps.IsEnabled) { Fps.SetTarget(); } if (SleeperRespawn.IsEnabled) { try { SingletonMonoBehaviour <SdtdConsole> .Instance.ExecuteSync(string.Format("sleeperreset"), null); } catch (XmlException e) { Log.Out("[SERVERTOOLS] Failed to reset sleeper spawn points. Error = {0}", e.Message); } } try { DeleteFiles("DetectionLogs"); DeleteFiles("BountyLogs"); DeleteFiles("AuctionLogs"); DeleteFiles("BankLogs"); DeleteFiles("DupeLogs"); DeleteFiles("PlayerLogs"); DeleteFiles("PlayerReports"); DeleteFiles("PollLogs"); DeleteFiles("ChatLogs"); DeleteFiles("ChatCommandLogs"); DeleteFiles("DamageLogs"); DeleteFiles("BlockLogs"); DeleteFiles("ConsoleCommandLogs"); DeleteFiles("WebPanelLogs"); DeleteFiles("OutputLogs"); Log.Out(string.Format("[SERVERTOOLS] Xml log clean up complete")); } catch (XmlException e) { Log.Out("[SERVERTOOLS] Failed to delete old logs. Error = {0}", e.Message); } if (PersistentContainer.Instance.WorldSeed == 0) { PersistentContainer.Instance.WorldSeed = GameManager.Instance.World.Seed; PersistentContainer.DataChange = true; } else if (PersistentContainer.Instance.WorldSeed != GameManager.Instance.World.Seed) { PersistentContainer.Instance.WorldSeed = GameManager.Instance.World.Seed; PersistentContainer.DataChange = true; if (!CleanBin.IsEnabled && PersistentContainer.Instance.Players.IDs.Count > 0) { Log.Out("[SERVERTOOLS] Detected a new world. You have old ServerTools data saved from the last map. Run the Clean_Bin tool to remove the data of your choice"); } } if (PersistentContainer.Instance.Connections == null) { Dictionary <string, byte[]> connections = new Dictionary <string, byte[]>(); PersistentContainer.Instance.Connections = connections; Dictionary <string, DateTime> timeOuts = new Dictionary <string, DateTime>(); PersistentContainer.Instance.ConnectionTimeOut = timeOuts; PersistentContainer.DataChange = true; } if (CleanBin.IsEnabled) { CleanBin.Exec(); Log.Out("[SERVERTOOLS] ServerTools.bin has been cleaned. The tool will now disable automatically"); CleanBin.IsEnabled = false; Config.WriteXml(); Config.LoadXml(); } Track.Cleanup(); DroppedBagProtection.BuildList(); BlackJack.BuildDeck(); ActiveTools.Exec(true); Timers.Thirty_Second_Delay(); Timers.PersistentDataSave(); }