public static CheckforClantag ( ClientInfo _cInfo ) : void | ||
_cInfo | ClientInfo | |
리턴 | void |
public override void PlayerSpawning(ClientInfo _cInfo, int _chunkViewDim, PlayerProfile _playerProfile) { if (ClanManager.IsEnabled) { ClanManager.CheckforClantag(_cInfo); } }
public override void PlayerSpawning(ClientInfo _cInfo, int _chunkViewDim, PlayerProfile _playerProfile) { if (Motd.IsEnabled) { Motd.Send(_cInfo); //InfoTicker.SevenDayBuff(); } if (ClanManager.IsEnabled) { ClanManager.CheckforClantag(_cInfo); } }