예제 #1
0
        private void NewCharacter(S.NewCharacterSuccess p)
        {
            _character.Dispose();
            MirMessageBox.Show(GameLanguage.CharacterCreated);

            Characters.Insert(0, p.CharInfo);
            _selected = 0;
            UpdateInterface();
        }
예제 #2
0
        private void NewCharacter(S.NewCharacterSuccess p)
        {
            _character.Dispose();
            MirMessageBox.Show("Your character was created successfully.");

            Characters.Insert(0, p.CharInfo);
            _selected = 0;
            UpdateInterface();
        }
예제 #3
0
        private void NewCharacter(S.NewCharacterSuccess p)
        {
            _character.Dispose();
            MirMessageBox.Show("你的角色创建成功。");

            Characters.Insert(0, p.CharInfo);
            _selected = 0;
            UpdateInterface();
        }
예제 #4
0
 public static void NewCharacterSuccess(S.NewCharacterSuccess p)
 {
     CharSelManager.NewCharacterSuccess(p.CharInfo);
 }