void c_ClientWorldSelected(object sender, ClientWorldSelectedEventArgs e) { if (ClientWorldSelected != null) { ClientWorldSelected(sender, e); } Client c = (Client)sender; int world = e.WorldID; var worldInfo = worldInfos.Where(x => x.WorldId == world).First(); byte[] bufferWorldSelected = PacketManager.SendWorldIP(worldInfo.IPAddress, worldInfo.Port); c.Send(bufferWorldSelected); }
void c_ClientWorldSelected(object sender, ClientWorldSelectedEventArgs e) { if (ClientWorldSelected != null) ClientWorldSelected(sender, e); Client c = (Client)sender; int world = e.WorldID; var worldInfo = worldInfos.Where(x => x.WorldId == world).First(); byte[] bufferWorldSelected = PacketManager.SendWorldIP(worldInfo.IPAddress, worldInfo.Port); c.Send(bufferWorldSelected); }