private void SystemInfoForm_FormClosed(object sender, FormClosedEventArgs e) { if (FishingChanged) { Settings.SaveFishing(); } if (MailChanged) { Settings.SaveMail(); } if (GoodsChanged) { Settings.SaveGoods(); } if (RefineChanged) { Settings.SaveRefine(); } if (MarriageChanged) { Settings.SaveMarriage(); } if (MentorChanged) { Settings.SaveMentor(); } if (GemChanged) { Settings.SaveGem(); } if (SpawnChanged) { Envir.SaveDB(); } if (GuildWarChanged) { Settings.SaveGuildWarSettings(); } if (KillChainsChanged) { Settings.SaveKillChainSettings(); } }