public static void Animate_OnCommand( Server.Commands.CommandEventArgs e ) { if ( e.Length == 6 ) { e.Mobile.Animate( e.GetInt32( 0 ), e.GetInt32( 1 ), e.GetInt32( 2 ), e.GetBoolean( 3 ), e.GetBoolean( 4 ), e.GetInt32( 5 ) ); } else { e.Mobile.SendAsciiMessage( "Format: Animate <action> <frameCount> <repeatCount> <forward> <repeat> <delay>" ); } }
public static void Randomize_OnCommand( Server.Commands.CommandEventArgs args ) { Mobile m = args.Mobile; if( args.Length != 4 ) { m.SendMessage( "Format: Randomize <starting itemID> <ending itemID> <Z level> <bool includeNonFlooring>" ); return; } int start = args.GetInt32( 0 ); int end = args.GetInt32( 1 ); int z = args.GetInt32( 2 ); bool walls = args.GetBoolean( 3 ); object[] state = new object[4] { start, end, z, walls }; BoundingBoxPicker.Begin( m, new BoundingBoxCallback( BoxPickerCallback ), state ); }
public static void Sound_OnCommand( Server.Commands.CommandEventArgs e ) { if ( e.Length == 1 ) PlaySound( e.Mobile, e.GetInt32( 0 ), true ); else if ( e.Length == 2 ) PlaySound( e.Mobile, e.GetInt32( 0 ), e.GetBoolean( 1 ) ); else e.Mobile.SendAsciiMessage( "Format: Sound <index> [toAll]" ); }
private static void SetGuarded_OnCommand(Server.Commands.CommandEventArgs e) { Mobile from = e.Mobile; if (e.Length == 1) { GuardedRegion reg = from.Region as GuardedRegion; if (reg == null) { from.SendAsciiMessage("You are not in a guardable region."); } else { reg.Disabled = !e.GetBoolean(0); from.SendAsciiMessage("After your changes:"); reg.TellGuardStatus(from); } } else { from.SendAsciiMessage("Format: SetGuarded <true|false>"); } }