public static bool StaticInit(uint16_t inPort, byte worldCount, float ConnectionTimeout)
        {
            NetworkManagerServer.sInstance = new NetworkManagerServer();

            sInstance.Init(inPort, worldCount, ConnectionTimeout);

            return(true);
        }
예제 #2
0
파일: Server.cs 프로젝트: devforgood/engine
 bool InitNetworkManager(uint16_t port)
 {
     return(NetworkManagerServer.StaticInit(port));
 }
예제 #3
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 bool InitNetworkManager(uint16_t port, byte worldCount)
 {
     return(NetworkManagerServer.StaticInit(port, worldCount, ServerConfiguration.Instance.ConnectionTimeout));
 }
예제 #4
0
 public static bool StaticInit(uint16_t inPort)
 {
     sInstance = new NetworkManagerServer();
     return(sInstance.Init(inPort));
 }