public override void Serialize(GenericWriter writer) { base.Serialize(writer); int version = writer.SetVersion(1); switch (version) { case 1: { writer.Write(SkipTicks); writer.Write(SkippedTicks); } goto case 0; case 0: { writer.WriteBlock( w => { writer.Write(CurrentSeason); writer.Write(TopListCount); writer.Write(RunnersUpCount); writer.WriteType(ScheduleInfo, t => ScheduleInfo.Serialize(w)); writer.Write(AutoPvP.SeasonSchedule.Enabled); }); writer.WriteBlock(w => writer.WriteType(Rewards, t => Rewards.Serialize(w))); } break; } }
public override void Serialize(GenericWriter writer) { base.Serialize(writer); int version = writer.SetVersion(1); switch (version) { case 1: { writer.WriteBlock( () => writer.WriteType( Misc, t => { if (t != null) { Misc.Serialize(writer); } })); } goto case 0; case 0: { writer.WriteBlock( () => writer.WriteType( Commands, t => { if (t != null) { Commands.Serialize(writer); } })); writer.WriteBlock( () => writer.WriteType( Profiles, t => { if (t != null) { Profiles.Serialize(writer); } })); writer.WriteBlock( () => writer.WriteType( Seasons, t => { if (t != null) { Seasons.Serialize(writer); } })); } break; } }
public override void Serialize(GenericWriter writer) { base.Serialize(writer); int version = writer.SetVersion(1); switch(version) { case 1: writer.Write(MeleeMod); goto case 0; case 0: { writer.Write(MeleeVsChampMod); writer.Write(ArcherVsChampMod); writer.Write(ArcherMod); writer.Write(BardMod); writer.Write(TamerMod); writer.Write(SummonMod); writer.Write(ChampionMod); writer.Write(MaxPoints); } break; } }
public override void Serialize(GenericWriter writer) { base.Serialize(writer); int version = writer.SetVersion(0); switch (version) { case 0: { writer.WriteBlock( () => writer.WriteType( Loser, t => { if (t != null) { Loser.Serialize(writer); } })); writer.WriteBlock( () => writer.WriteType( Winner, t => { if (t != null) { Winner.Serialize(writer); } })); } break; } }
public override void Serialize(GenericWriter writer) { base.Serialize(writer); int version = writer.SetVersion(0); }
public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.SetVersion(0); writer.Write(_URL); }
public override void Serialize(GenericWriter writer) { base.Serialize(writer); int version = writer.SetVersion(0); switch (version) { case 0: { writer.WriteBlock( () => writer.WriteType( Items, t => { if (t != null) { Items.Serialize(writer); } })); writer.WriteBlock( () => writer.WriteType( Pets, t => { if (t != null) { Pets.Serialize(writer); } })); writer.WriteBlock( () => writer.WriteType( Skills, t => { if (t != null) { Skills.Serialize(writer); } })); writer.WriteBlock( () => writer.WriteType( Spells, t => { if (t != null) { Spells.Serialize(writer); } })); } break; } }
public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.SetVersion(0); AccessPrefixes.Serialize(writer); writer.Write(ChatPrefix); writer.Write(HistoryBuffer); }
public override void Serialize(GenericWriter writer) { base.Serialize(writer); var version = writer.SetVersion(0); switch (version) { case 0: break; } }
public override void Serialize(GenericWriter writer) { base.Serialize(writer); int version = writer.SetVersion(0); switch (version) { case 0: writer.Write(Hue); break; } }
private static bool Serialize(GenericWriter writer) { writer.SetVersion(0); writer.WriteBlockDictionary( Settings, (w, k, v) => { w.WriteType(k); v.Serialize(w); }); return true; }
public void Serialize(GenericWriter writer) { int version = writer.SetVersion(0); switch (version) { case 0: { writer.Write(VoteTime); writer.Write(VoteSite.UID); } break; } }
public override void Serialize(GenericWriter writer) { base.Serialize(writer); int version = writer.SetVersion(0); switch (version) { case 0: { writer.Write(IndexOnStart); } break; } }
public override void Serialize(GenericWriter writer) { base.Serialize(writer); int version = writer.SetVersion(0); switch (version) { case 0: { writer.Write(UseCategories); } break; } }
public override void Serialize(GenericWriter writer) { base.Serialize(writer); var version = writer.SetVersion(0); switch (version) { case 0: { writer.WriteBlock(w => w.WriteType(Local, t => Local.Serialize(w))); writer.WriteBlock(w => w.WriteType(World, t => World.Serialize(w))); } break; } }
public override void Serialize(GenericWriter writer) { base.Serialize(writer); var version = writer.SetVersion(0); switch (version) { case 0: { writer.Write(Port); writer.Write(MaxConnections); } break; } }
public override void Serialize(GenericWriter writer) { base.Serialize(writer); int version = writer.SetVersion(1); switch (version) { case 1: writer.Write(NameSharing); goto case 0; case 0: writer.Write(IndexOnStart); break; } }
public override void Serialize(GenericWriter writer) { base.Serialize(writer); var version = writer.SetVersion(1); switch (version) { case 1: Persistence.Serialize(writer); goto case 0; case 0: writer.Write(MaxConnections); break; } }
public override void Serialize(GenericWriter writer) { base.Serialize(writer); int version = writer.SetVersion(1); switch (version) { case 1: { } break; case 0: { } break; } }
public override void Serialize(GenericWriter writer) { base.Serialize(writer); int version = writer.SetVersion(0); switch (version) { case 0: { writer.WriteBlock(w => w.WriteType(Loser, t => Loser.Serialize(w))); writer.WriteBlock(w => w.WriteType(Winner, t => Winner.Serialize(w))); } break; } }
public override void Serialize(GenericWriter writer) { base.Serialize(writer); int version = writer.SetVersion(0); switch (version) { case 0: { writer.Write(AllowPlayerSearch); writer.Write(AllowPlayerDelete); writer.WriteFlag(RankingOrder); } break; } }
public override void Serialize(GenericWriter writer) { base.Serialize(writer); var version = writer.SetVersion(0); switch (version) { case 0: { writer.WriteBlock(w => w.WriteType(Advanced, t => Advanced.Serialize(w))); writer.WriteBlock(w => w.WriteType(Statistics, t => Statistics.Serialize(w))); writer.WriteBlock(w => w.WriteType(ExecuteCommands, t => ExecuteCommands.Serialize(w))); } break; } }
public override void Serialize(GenericWriter writer) { base.Serialize(writer); int version = writer.SetVersion(0); switch (version) { case 0: { writer.WriteBlock( () => writer.WriteType( Advanced, t => { if (t != null) { Advanced.Serialize(writer); } })); writer.WriteBlock( () => writer.WriteType( Statistics, t => { if (t != null) { Statistics.Serialize(writer); } })); writer.WriteBlock( () => writer.WriteType( ExecuteCommands, t => { if (t != null) { ExecuteCommands.Serialize(writer); } })); } break; } }
public override void Serialize(GenericWriter writer) { base.Serialize(writer); int version = writer.SetVersion(0); Root.Serialize(writer); switch (version) { case 0: { writer.Write(X); writer.Write(Y); } break; } }
public override void Serialize(GenericWriter writer) { base.Serialize(writer); int version = writer.SetVersion(0); switch (version) { case 0: { writer.WriteBlock(w => w.WriteType(Items, t => Items.Serialize(w))); writer.WriteBlock(w => w.WriteType(Pets, t => Pets.Serialize(w))); writer.WriteBlock(w => w.WriteType(Skills, t => Skills.Serialize(w))); writer.WriteBlock(w => w.WriteType(Spells, t => Spells.Serialize(w))); } break; } }
public override void Serialize(GenericWriter writer) { base.Serialize(writer); int version = writer.SetVersion(0); switch (version) { case 0: { writer.Write(PopupCommand); writer.Write(LoginPopup); writer.Write(VirtuePopup); writer.WriteFlag(EditAccess); } break; } }
public override void Serialize(GenericWriter writer) { base.Serialize(writer); var version = writer.SetVersion(0); switch (version) { case 0: { writer.WriteFlag(Mode); writer.Write(MessageHue); writer.Write(OpenNotify); writer.Write(StartNotify); writer.Write(EndNotify); } break; } }
public override void Serialize(GenericWriter writer) { base.Serialize(writer); var version = writer.SetVersion(0); switch (version) { case 0: { Schedule.Serialize(writer); writer.Write(Timeout); writer.WriteFlag(NotifyAccess); writer.Write(NotifyStaff); } break; } }
public override void Serialize(GenericWriter writer) { base.Serialize(writer); int version = writer.SetVersion(1); switch (version) { case 1: writer.WriteBlock(w => w.WriteType(Misc, t => Misc.Serialize(w))); goto case 0; case 0: { writer.WriteBlock(w => w.WriteType(Commands, t => Commands.Serialize(w))); writer.WriteBlock(w => w.WriteType(Profiles, t => Profiles.Serialize(w))); writer.WriteBlock(w => w.WriteType(Seasons, t => Seasons.Serialize(w))); } break; } }
private static bool SerializeScores(GenericWriter writer) { writer.SetVersion(0); writer.WriteBlockDictionary( Registry, (e, list) => { writer.WriteEntity(e); writer.WriteBlockDictionary( list, (k, v) => { writer.Write(k); writer.Write(v); }); }); return true; }
public virtual void Serialize(GenericWriter writer) { writer.SetVersion(0); writer.WriteList(Blocks, writer.WriteBlock3D); }