private Game TryGetGame(int gameId) { if (!Game.ListGameIds().Contains(gameId)) { return(null); } return(Game.GetGameInstance(gameId)); }
public bool LeaveTheGame(int gameId, int playerId) { var games = Game.ShowGames(); if (!games.ContainsKey(gameId)) { return(false); } var successed = Game.GetGameInstance(gameId).RemovePlayer(playerId); return(successed); }
public State GetState(int gameId) { var games = Game.ShowGames(); if (!games.ContainsKey(gameId)) { return(null); } var gameState = Game.GetGameInstance(gameId).GetGameState(); return(gameState); }
public bool SendMessage(int gameId, int playerId, string msg) { var games = Game.ShowGames(); if (!games.ContainsKey(gameId)) { return(false); } var successed = Game.GetGameInstance(gameId).AddMessage(playerId, msg); return(successed); }
public int Join(int gameId, string name, int position) { var games = Game.ShowGames(); if (!games.ContainsKey(gameId)) { return(-1); } var playerId = Game.GetGameInstance(gameId).AddPlayer(name, position); return(playerId); }
public string CheckCards(int gameId, int playerId) { var games = Game.ShowGames(); if (!games.ContainsKey(gameId) || Game.GetGameInstance(gameId).PlayerByID.ContainsKey(playerId)) { return(string.Empty); } var playerHand = Game.GetGameInstance(gameId).PlayerByID[playerId].Hand; var stringHand = string.Format("{0} {1}", playerHand.Item1.GetSimpleRepresentation(), playerHand.Item2.GetSimpleRepresentation()); return(stringHand); }
public string CheckTableCards(int gameId) { var game = TryGetGame(gameId); if (game is null) { return(null); } var tableCards = Game.GetGameInstance(gameId).TableCards; var res = String.Empty; foreach (var card in tableCards) { res += String.Format("{0} ", card.GetSimpleRepresentation()); } res = res.Substring(0, res.Length - 1); return(res); }