static void Run() { while (!IsExit) { try { BlinkLog.I("Server Socket Accept..."); Socket socket = mServer.Accept(); BlinkLog.V("New Client Socket."); BlinkCallBack callback = new BlinkCallBack(socket); BlinkConn conn = callback.Conn; conn.GetResource().ClearAll(); BlinkLog.V("Socket To BlinkConn OK."); } catch (Exception) { // } } }