public static Damage ( Server.Mobile m, Server.Mobile from, int damage, bool ignoreArmor, int phys, int fire, int cold, int pois, int nrgy ) : int | ||
m | Server.Mobile | |
from | Server.Mobile | |
damage | int | |
ignoreArmor | bool | |
phys | int | |
fire | int | |
cold | int | |
pois | int | |
nrgy | int | |
리턴 | int |