public static bool HasHarmfulEffects(Mobile target, Type type) { foreach (Mobile m in m_Table.Keys) { for (var index = 0; index < m_Table[m].Count; index++) { SkillMasterySpell spell = m_Table[m][index]; if (spell != null && spell.GetType() == type && spell.Target == target) { return(true); } } } return(false); }
public static SkillMasterySpell GetHarmfulSpell(Mobile target, Type type) { foreach (Mobile m in m_Table.Keys) { for (var index = 0; index < m_Table[m].Count; index++) { SkillMasterySpell spell = m_Table[m][index]; if (spell != null && spell.GetType() == type && spell.Target == target) { return(spell); } } } return(null); }
public static SkillMasterySpell GetSpellForParty(Mobile from, Type type) { CheckTable(from); Mobile check = from; if (from is BaseCreature bc && (bc.Controlled || bc.Summoned) && bc.GetMaster() != null) { check = bc.GetMaster(); CheckTable(check); } //First checks the caster if (m_Table.ContainsKey(check)) { for (var index = 0; index < m_Table[check].Count; index++) { SkillMasterySpell spell = m_Table[check][index]; if (spell != null && spell.GetType() == type) { return(spell); } } } else { Party p = Party.Get(check); if (p != null) { for (var index = 0; index < p.Members.Count; index++) { PartyMemberInfo info = p.Members[index]; SkillMasterySpell spell = GetSpell(info.Mobile, type); if (spell != null && spell.PartyEffects && from.InRange(info.Mobile.Location, spell.PartyRange) && spell.CheckPartyEffects(info.Mobile)) { return(spell); } } } } return(null); }
public static bool IsInCooldown(Mobile m, Type type, bool message = true) { CheckCooldown(); if (_Cooldown == null) { return(false); } bool iscooling = false; foreach (KeyValuePair <SkillMasterySpell, DateTime> kvp in _Cooldown) { SkillMasterySpell spell = kvp.Key; DateTime dt = kvp.Value; if (!iscooling && spell.GetType() == type && spell.Caster == m) { if (message) { double left = (dt - DateTime.UtcNow).TotalMinutes; if (left > 1) { m.SendLocalizedMessage(1155787, ((int)left).ToString()); // You must wait ~1_minutes~ minutes before you can use this ability. } else { left = (_Cooldown[spell] - DateTime.UtcNow).TotalSeconds; if (left > 0) { m.SendLocalizedMessage(1079335, left.ToString("F", System.Globalization.CultureInfo.InvariantCulture)); // You must wait ~1_seconds~ seconds before you can use this ability again. } } } iscooling = true; } } return(iscooling); }