public bool CheckObjectTypes(BaseCommand command, ObjectConditional cond, out bool items, out bool mobiles) { items = mobiles = false; bool condIsItem = cond.IsItem; bool condIsMobile = cond.IsMobile; switch (command.ObjectTypes) { case ObjectTypes.All: case ObjectTypes.Both: { if (condIsItem) { items = true; } if (condIsMobile) { mobiles = true; } break; } case ObjectTypes.Items: { if (condIsItem) { items = true; } else if (condIsMobile) { command.LogFailure("You may not use an mobile type condition for this command."); return(false); } break; } case ObjectTypes.Mobiles: { if (condIsMobile) { mobiles = true; } else if (condIsItem) { command.LogFailure("You may not use an item type condition for this command."); return(false); } break; } } return(true); }
public override void Compile( Mobile from, BaseCommand command, ref string[] args, ref object obj ) { try { ObjectConditional cond = ObjectConditional.Parse( from, ref args ); bool items, mobiles; if ( !CheckObjectTypes( command, cond, out items, out mobiles ) ) return; if ( !mobiles ) // sanity check { command.LogFailure( "This command does not support mobiles." ); return; } ArrayList list = new ArrayList(); foreach ( Mobile mob in GameServer.Instance.Clients.Select( ns => ns.Mobile ) ) { if ( mob != null && cond.CheckCondition( mob ) ) list.Add( mob ); } obj = list; } catch ( Exception ex ) { from.SendMessage( ex.Message ); } }
public void RunCommand(Mobile from, object obj, BaseCommand command, string[] args) { try { CommandEventArgs e = new CommandEventArgs(from, command.Commands[0], GenerateArgString(args), args); if (!command.ValidateArgs(this, e)) { return; } bool flushToLog = false; if (obj is ArrayList) { ArrayList list = (ArrayList)obj; if (list.Count > 20) { CommandLogging.Enabled = false; } else if (list.Count == 0) { command.LogFailure("Nothing was found to use this command on."); } command.ExecuteList(e, list); if (list.Count > 20) { flushToLog = true; CommandLogging.Enabled = true; } } else if (obj != null) { if (command.ListOptimized) { ArrayList list = new ArrayList(); list.Add(obj); command.ExecuteList(e, list); } else { command.Execute(e, obj); } } command.Flush(from, flushToLog); } catch (Exception ex) { from.SendMessage(ex.Message); } }
public override void Compile(Mobile from, BaseCommand command, ref string[] args, ref object obj) { try { ObjectConditional cond = ObjectConditional.Parse(from, ref args); bool items, mobiles; if (!CheckObjectTypes(command, cond, out items, out mobiles)) { return; } if (!mobiles) // sanity check { command.LogFailure("This command does not support mobiles."); return; } ArrayList list = new ArrayList(); //ArrayList states = NetState.Instances; List <NetState> states = NetState.Instances; for (int i = 0; i < states.Count; ++i) { NetState ns = states[i]; Mobile mob = ns.Mobile; if (mob != null && cond.CheckCondition(mob)) { list.Add(mob); } } obj = list; } catch (Exception ex) { LogHelper.LogException(ex); from.SendMessage(ex.Message); } }
public override void Compile(Mobile from, BaseCommand command, ref string[] args, ref object obj) { try { ObjectConditional cond = ObjectConditional.Parse(from, ref args); bool items, mobiles; if (!CheckObjectTypes(command, cond, out items, out mobiles)) { return; } Region reg = from.Region; ArrayList list = new ArrayList(); if (mobiles) { foreach (Mobile mob in reg.Mobiles.Values) { if (cond.CheckCondition(mob)) { list.Add(mob); } } } else { command.LogFailure("This command does not support mobiles."); return; } obj = list; } catch (Exception ex) { LogHelper.LogException(ex); from.SendMessage(ex.Message); } }
public override void Compile( Mobile from, BaseCommand command, ref string[] args, ref object obj ) { try { ObjectConditional cond = ObjectConditional.Parse( from, ref args ); bool items, mobiles; if ( !CheckObjectTypes( command, cond, out items, out mobiles ) ) { return; } Region reg = from.Region; ArrayList list = new ArrayList(); if ( mobiles ) { foreach ( Mobile mob in reg.GetMobiles() ) { if ( cond.CheckCondition( mob ) ) { list.Add( mob ); } } } else { command.LogFailure( "This command does not support items." ); return; } obj = list; } catch ( Exception ex ) { from.SendMessage( ex.Message ); } }
public override void Compile(Mobile from, BaseCommand command, ref string[] args, ref object obj) { try { ObjectConditional cond = ObjectConditional.Parse(from, ref args); bool items, mobiles; if (!CheckObjectTypes(command, cond, out items, out mobiles)) return; if (!mobiles) // sanity check { command.LogFailure("This command does not support mobiles."); return; } ArrayList list = new ArrayList(); //ArrayList states = NetState.Instances; List<NetState> states = NetState.Instances; for (int i = 0; i < states.Count; ++i) { NetState ns = states[i]; Mobile mob = ns.Mobile; if (mob != null && cond.CheckCondition(mob)) list.Add(mob); } obj = list; } catch (Exception ex) { LogHelper.LogException(ex); from.SendMessage(ex.Message); } }
public override void Compile(Mobile from, BaseCommand command, ref string[] args, ref object obj) { try { ObjectConditional cond = ObjectConditional.Parse(from, ref args); bool items, mobiles; if (!CheckObjectTypes(command, cond, out items, out mobiles)) { return; } if (!mobiles) // sanity check { command.LogFailure("This command does not support mobiles."); return; } ArrayList list = new ArrayList(); foreach (Mobile mob in GameServer.Instance.Clients.Select(ns => ns.Mobile)) { if (mob != null && cond.CheckCondition(mob)) { list.Add(mob); } } obj = list; } catch (Exception ex) { from.SendMessage(ex.Message); } }
public void RunCommand( Mobile from, object obj, BaseCommand command, string[] args ) { try { Server.Commands.CommandEventArgs e = new Server.Commands.CommandEventArgs( from, command.Commands[0], GenerateArgString( args ), args ); if ( !command.ValidateArgs( this, e ) ) return; bool flushToLog = false; if ( obj is ArrayList ) { ArrayList list = (ArrayList)obj; if ( list.Count > 20 ) CommandLogging.Enabled = false; else if ( list.Count == 0 ) command.LogFailure( "Nothing was found to use this command on." ); command.ExecuteList( e, list ); if ( list.Count > 20 ) { flushToLog = true; CommandLogging.Enabled = true; } } else if ( obj != null ) { if ( command.ListOptimized ) { ArrayList list = new ArrayList(); list.Add( obj ); command.ExecuteList( e, list ); } else { command.Execute( e, obj ); } } command.Flush( from, flushToLog ); } catch ( Exception ex ) { from.SendMessage( ex.Message ); } }
public bool CheckObjectTypes( BaseCommand command, ObjectConditional cond, out bool items, out bool mobiles ) { items = mobiles = false; bool condIsItem = cond.IsItem; bool condIsMobile = cond.IsMobile; switch ( command.ObjectTypes ) { case ObjectTypes.All: case ObjectTypes.Both: { if ( condIsItem ) items = true; if ( condIsMobile ) mobiles = true; break; } case ObjectTypes.Items: { if ( condIsItem ) { items = true; } else if ( condIsMobile ) { command.LogFailure( "You may not use an mobile type condition for this command." ); return false; } break; } case ObjectTypes.Mobiles: { if ( condIsMobile ) { mobiles = true; } else if ( condIsItem ) { command.LogFailure( "You may not use an item type condition for this command." ); return false; } break; } } return true; }