public TransactionController(ILogger logger, TurnBasedGame game, IUserSessions sessions) { _logger = logger; _game = game; _sessions = sessions; }
public SimultaneousTurnSequence(TurnBasedGame game) : base(game) { }
public PlayerTurn(TurnBasedGame game) : base(game) { }
public SequentialTurnSequence(TurnBasedGame game) : base(game) { }
public TurnSequenceBase(TurnBasedGame game) { _game = game; }