public static TheMasterInstructor Spawn(Point3D platLoc, Map platMap, SorcerersPlateController controller) { if (m_Instances.Count > 0) { return(null); } TheMasterInstructor creature = new TheMasterInstructor(controller); creature.Home = platLoc; creature.RangeHome = 4; creature.MoveToWorld(platLoc, platMap); return(creature); }